JTurner82 said:
Also, just because Konami hasn't announced anything for WiiU yet doesn't mean they're not interested in developing for it/not planning to. And apparently it's not that expensive to port anything to WiiU... or so I've heard.
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Konami is showing little interest, so there is always a possibility but it is not likely, at least not with a game that is so far ahead in development (better chance of Castlevania LOS 2 in my opinion).
Port to Wii U is very, very cheap if your engine supports it, so Unreal 3 port is very fast and cheap (Batman Arkham City, Mass Effect 3) or if you already have worked with the Wii (Most of Activision titles), but if your engine does not support the console yet, you need to invest to make your engine work on it (like Ubisoft's Anvil Next for Assassin's Creed 3), and that is the reason we are not seeing games like Medal of Honor Warfighter, Need For Speed or anything else from EA, because they need to make Frostbite 2 work on Wii U and that needs an investment that they are not willing to do or more time that they had for "launch window" games.
In the case of Metal Gear Rising, the people from PG are working on their engine for Bayonetta 2 but is still not ready (no ingame footage for that game) and we don't know which engine they are using for The Wonderful 101, so we don't know if a quick/cheap port of MGR is feasible right now so is either a very late port (when the engine is working) or not comming at all as Konami may not want to invest on it at the end.