| -Newcloud- said: I read that Nihilistic Software is developing it so dont get excited. |
Aren't they the studio that ruined StarCraft Ghost before Blizzard gave up and canceled it after even Swingin' Ape couldn't salvage it?
| -Newcloud- said: I read that Nihilistic Software is developing it so dont get excited. |
Aren't they the studio that ruined StarCraft Ghost before Blizzard gave up and canceled it after even Swingin' Ape couldn't salvage it?
| brendude13 said: I just watched the trailer again just to make sure I wasn't going crazy. The graphics seem fine to me, I find them more impressive than Uncharted: Golden Abyss's. |
I think they look fine as well, but they are definitely not as good as Uncharted:GA, IMO. The only game that I think that looks as good or better than U:GA is Killzone Mercanary.
sperrico87 said:
Aren't they the studio that ruined StarCraft Ghost before Blizzard gave up and canceled it after even Swingin' Ape couldn't salvage it? |
I think so, but more resently they made that really bad Resisance game on Vita a few months ago
Probably coming to 3DS and Iphone-ipad too.
Atto Suggests...:
Book - Malazan Book of the Fallen series
Game - Metro Last Light
TV - Deadwood
Music - Forest Swords
brendude13 said:
They looked and played terrible though. The PSP version was terrible to play too, I don't see them using the same control scheme for the 3DS version. They could port it but it would have to be drastically changed. |
If they can get it to play like Kid Icarus then it should be fine.

nnodley said:
I think they look fine as well, but they are definitely not as good as Uncharted:GA, IMO. The only game that I think that looks as good or better than U:GA is Killzone Mercanary. |
That did look fantastic.

So I just rewatched the trailer.
1) Its definitely Wii engine material. That's all they did. They took the Wii engine and made a game for Vita. Interesting though that its limited to 8 person max online. Doesn't Wii and the rest of the consoles do 24... or is it 12?
2) The beginning of the trailer clearly says "Vita Exclusive". Now that could still be timed, but I'm betting that since its the only portable with standard dual analog, its truly exclusive.
However, you're right in there is nothing there the 3DS couldn't do... or even most high=end phones/tablets.
zero129 said:
i think the 3DS could handle it very good and have it looking pretty much the same. Reason i think this is how dumped down the PSVita version looks. I mean look at Killzone on vita and now look at Declassified one you would think was a 3DS game and the other you can clearly see is not. Reason for that is i think the Engine is being used on both systems 3DS and Vita, so even if it doesnt have Declassified in the title i fully believe 3DS will get this game with maybe a few changes. Also they will allow for the circle Pad add on i can even see Nintendo launching this game as a Bundle with the 3DS XL circle pad pro like they did with Resident Evil Revelations and the original circlepad add on. |
You could say the same for KZ2&3 versus any COD released on PS3 or hell even Halo vs. COD. THe COD games never was known to push the hardware of any system it was on with the exception of the Wii. They go for the fast paced sold FPS over visuals. And its been confirmed this is exclusive, so you are simply wrong in this case, its right there on the box. It could be ported later, but its not coming out this year if at all.
| superchunk said: So I just rewatched the trailer. 1) Its definitely Wii engine material. That's all they did. They took the Wii engine and made a game for Vita. Interesting though that its limited to 8 person max online. Doesn't Wii and the rest of the consoles do 24... or is it 12? 2) The beginning of the trailer clearly says "Vita Exclusive". Now that could still be timed, but I'm betting that since its the only portable with standard dual analog, its truly exclusive. However, you're right in there is nothing there the 3DS couldn't do... or even most high=end phones/tablets. |
there isnt a Wii FPS out there that has 24 people playing online, not even close. I dont remember is the earlier CODs had this, but the last one reduced player count from 10 to eight, which makes sense if they are in fact using the Wii engine
It looked and played like shit, but not really an indicator of going multiplat yet, just the laziness from however hvae the unofrtunate of doing this game.