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Forums - Sales - AAA Third Party Game Lifts Wii Hardware Shock

Well actully, hardware sales spiking on the back of a DQX's release isn't shocking at all really.  What it perhaps shows is that the Wii being starved of such games for such long periods is what brought about its , in my view, premature demise.  It was clear from fairly early on that most of the big games from 3rd parties were going to be reserved for the HD systems, with the Wii used to experiment with ideas (sometimes with excellent results) or host shovelware.  What I found most disappointing was how Nintendo starved the Wii of AAA games for such long periods, effectively killing it off.