Word on the street says that Phase 3 Beta test has been delayed till early June. Has something to do with Certification from Sony.
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Word on the street says that Phase 3 Beta test has been delayed till early June. Has something to do with Certification from Sony.
deskpro2k3 said: Word on the street says that Phase 3 Beta test has been delayed till early June. Has something to do with Certification from Sony. |
Which is why I have always thought that Sony limits these games. I mean, FFXI is limited by the PS2 and STILL IS. I hate the outdated graphics on it. I was just on it 30 minutes ago and there is no form of ambient occlusion on the game. Trees and buildings don't cast shadows. It's so archaic. I just need to get my character's levels up on there, so that's why I've been on it more.
Dungeon boss theme. What do you guys think?
This was actually first heard from the Limit Break Trailer too, but not completely.
Naraku_Diabolos said:
Which is why I have always thought that Sony limits these games. I mean, FFXI is limited by the PS2 and STILL IS. I hate the outdated graphics on it. I was just on it 30 minutes ago and there is no form of ambient occlusion on the game. Trees and buildings don't cast shadows. It's so archaic. I just need to get my character's levels up on there, so that's why I've been on it more. |
Correction! The reason for the delay is that Phase 3 test need to get certisfied by the Game Content Rating for the 4 countries (US, JP, FR , DE) Those rating certifications needs lots of time.
He also said that FFXIV:ARR on PS3 has extra memory to spend and so he asked for some opinions on how to spend it.
1080P UI / Avoid screen tearing / Shadow Quality. Those were some of the things he asked JP players which would be best.
Coincidentally, a similar feature was shown during the PS4 announcement and we thought "This is really good!" So we hope to see our players enjoy creating their own videos. Please remember though that adding music from an outside source is prohibited, so please only use FFXIV as your source.
lol the ps4 is influence already in affect. I might get this probably for the ps4.
Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont
Sign up if you want to see God Eater 2 get localized!! https://www.change.org/petitions/shift-inc-bring-god-eater-2-to-north-america-2#share
A glimpse of the Ramuh's theme!
This is what Final Fantasy is suppose to sound like!
Bahamut:
Held in duress for aeons within the lesser moon, Dalamud, the elder primal Bahamut broke free of his captivity when the celestial body was wrested from the heavens to descend upon the Battle of Carteneau. Once freed, the terrible being wrought fiery destruction across the length and breadth of Eorzea, his devastating rampage marking the beginning the Seventh Umbral Era. In the midst of the chaos, however, Bahamut was enveloped in a blinding white light and abruptly disappeared from the skies. None claim to have seen the primal in the five years since.
A fell knight clad all in black, Odin roams paths long forgotten beneath the canopy of the Black Shroud.
There are none now alive who know the truth of when or by whom this elder primal was first summoned into the world. Ever vigilant as he sits astride his mighty steed, Sleipnir, it is said that Odin is drivenly solely by the desire to do battle with worthy foes.
Though a land blessed with vistas of indescribable beauty, Eorzea is also populated by a menagerie of formidable dangers. Slavering beasts, savage monstrosities, and restless spirits abound to beleaguer the intrepid adventurer seeking to explore this stunning yet perilous realm.
The origins of this nightmarish combination of lion, goat, and dragon have been furiously debated. Some deem the creature a cruel jest of the gods, while others believe it the twisted creation of forbidden sorcery.
These predatory quadrupeds are feared for their unrivaled savagery. In the same manner as its close cousin, the coeurl, the torama subdues its prey by unleashing electrical shocks from the two whip-like appendages that frame its fang-lined jaws.
Golems are magical constructs of clay or stone that have been imbued with temporary life. Ancient tomes claim that the creation of these beings is only possible when the laws of nature are weakened by the chaotic influence of an Umbral calamity.
While commonly considered to be a variety of ancient golem, the exact nature of these hulking suits of animated armor is unknown. One theory suggests that they once clad men, and that the original wearer's soul lingered on after death, doomed to spend the afterlife in a prison of steel.
The enigmatic mandragora were first observed in the aftermath of the Seventh Umbral Era. It is not known whence they came, or if they even existed prior to the Calamity. There are those who insist that the diminutive seedkin are sentient, but further research is required to confirm such speculation.
The wyvern is a sinuous scalekin that cuts swiftly through the air on large, membranous wings. A less-imposing relative of dragons, wyverns often serve as frontline troops in the endless assault on the fortifications of Ishgard.
The beautiful, vibrant coloration of this scalekin's feathers are a natural indication of its venomous nature. Infamous for supplementing physical attacks with poisonous breaths, it is also capable of impressive bursts of speed, owing to its muscular legs and the purchase afforded by its sharp talons.
The Cyclopes dwell in the western parts of Abalathia's Spine, and are immediately recognizable by the single eye that dominates their broad faces. Though thickly muscled and possessed of prodigious strength, these dim-witted creatures are often enslaved and used as shock troops by the more cunning beast tribes.
The bustling commercial hub of Ul'dah sits amid the desolate desert landscape of southern Aldenard. The city is organized strategically around the dome-shaped citadel at its center. Its towering fortifications and protective outer walls are visible for malms in all directions, and serve as a stark deterrent to would-be besiegers.
Visitors from every corner of Eorzea come to Ul'dah to partake of the city's famed recreation, most notably the fighting arenas and gambling halls. Ul'dahn culture is known for its affluence, and the wealth of the nation comes in large part from its abundant mineral resources and prestigious clothcrafting industry.
Historically, it is the sultan who claims sovereignty over Ul'dah, but true power is wielded by the Syndicate, an elite group of six of the most influential and richest members of society. Nald'thal is the patron deity of the city, and two great halls devoted to his two aspects can be found in the eastern and western sections of the city.
On the southern coast of the island of Vylbrand, under the shadow of ancient cliffs worn by the relentless onslaught of the Rhotano Sea, lies the marine city-state of Limsa Lominsa. Said to be blessed by the goddess of navigation, Llymlaen, the city is spread out over countless tiny islands, each connected by sturdy bridges of iron and wood construction, earning her the name the "Navigator's Veil" from traveling bards who have witnessed the city's beauty from afar.
Limsa Lominsa is a traditional thalassocracy, with power lying in the hands of the ruling party and its leader, the Admiral. Its economy is driven by shipbuilding, fishing, and blacksmithing, but the majority of wealth comes from the lucrative shipping industry.
To maintain the safety of its maritime routes, the city employs a formidable navy known as the Knights of the Barracuda. However, even in the waters nearby the city, pirate bands run rampant, reaving and pillaging.
In the eastern reaches of the Aldenard landmass, home to vast, dense woodlands and coursing rivers, lies the forest nation of Gridania. The cityscape is a mosaic of labyrinthine waterways and great wooden structures, so gracefully constructed they seem a part of the surrounding environment.
The Gridanian emphasis on natural harmony has led to its preeminence among Eorzea's city-states in trades such as forestry, agriculture, carpentry, and leatherworking. Gridania is also home to the Wood Wailers, a militant band of polearm-wielding sentries charged with the protection of their homeland.
The favored goddess of the citizenry is Nophica, the Matron, but great faith is also placed in the wisdom of the Seedseers—young oracles who guide the nation based on the will of the forest's elementals.
Mor Dhona is an inland region of Eorzea, and the site of the first aerial battle in recorded history—a conflict that took place above Silvertear Lake. In the Year 1562 of the Sixth Astral Era, five years after the invasion of Ala Mhigo, the Garlean Empire finally rose from apparent inactivity to resume its attack on Eorzea. A fleet of airships was deployed to Mor Dhona, led by the massive flagship Agrius.
As the imperial fleet advanced into the skies above Silvertear Lake, the largest inland body of water in Aldenard, it was met with a wholly unexpected sight. Midgardsormr, the dragon deity of the lake, had arisen, summoned by a hand unknown. And as if to answer the mighty wyrm's call, a host of dragons flew in from the northwestern reaches of Dravania and fell upon the Empire's forces. The air was filled with the deafening roars of cannons and dragonkin alike. Locked in a deadly embrace, the thunderous impact of Midgardsormr and the dreadnought Agrius tolled their mutual demise. Thus ended the Battle of Silvertear Skies.
Even now, the carcass of the immense wyrm lies entwined with the wreckage of the Agrius in the center of the lake, a towering monument to the ferocity of the conflict. Ever since that day, the lands of Eorzea have continued an inexorable fall into chaos...
_____________________________________________________________________________
Pictures of the locations can be found here by clicking on the tiles and viewing the pages on the website:
http://na.finalfantasyxiv.com/world/cities
The game is playable now? I sign in for the beta but not get the invite
I want to get in the beta so bad. This is my most anticipated game of the year. I cannot wait!
PS3 beta starts in the beginning of June.
pre-order starts at the end of the month.
game releases this summer for PS3 and PC world-wide.