There's been lots of talk of PSV being a failure thus far and going as far as saying it will have a very short life. (especially from me... it should be a phone!)
But let's compare it to the PSP.
Both launched in December.
Both are 2x the price of their direct competitor.
Both have games that are largly knock-offs of their home console counterparts.
PSP from December 2004 to June 2005 and PSV from December 2011 to June 2012. (July is not complete, so I left it out)
December | January | February | March | April | May | June | Totals | |
PSP | 468,888 | 260,289 | 186,082 | 896,426 | 566,890 | 435,346 | 493,837 | 3,307,758 |
PSV | 481,573 | 103,855 | 577,018 | 509,646 | 239,123 | 192,702 | 301,804 | 2,405,721 |
So, in the same time frame, the PSV is about 1m less than the PSP. Most striking is how quickly the PSV dropped off after its launches outside of Japan as compared to the PSP.
(EDIT) NOTE: PSP WAS ONLY LAUNCHED IN JAPAN AND NORTH AMERICA DURING THIS TIME FRAME WHILE PSV IS FULLY GLOBAL.
We all know Monster Hunter is the title that basically saved the PSP and really allowed it to be the first real challenger to Nintendo's handheld dominance ... ever. But, that was a unique experience that wasn't available on consoles. Kinda like Pokemon is for Nintendo handheld line.
I could be wrong, but so far I don't see a similar, truly unique experience coming out for PSV that could give it the required value and desire to purchase a >$300 handheld. There are definitely a lot of games coming, but is quantity all that is important? What do you all think? Is PSV on track to die early or is it doing ok relative to history and going to bounce back tremendously after the next series of game launches?