Dallinor said:
Kynes said: One thing that I still think on is... Gaikai and Onlive work on PC cloud clusters, using virtualization to be hardware agnostic. Can they develop an affordable PS3 emulation to provide the games over the Internet? AFAIK both services provide PC games, not console games. Are they going to use another virtualization level? Is it going to be technically feasible without huge compute power consumption? I'm not so sure that this Gaikai purchase is for playstation, I think it has more to do with Bravia and Sony smartphones and tablets. |
Then why did SCE purchase it?
I understand it could be a very useful tool for TV's and smartphones, but it's a SCE aquisition which leads me to believe it will definitely be incorporated somehow into their playstation strategy.
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Has SCE any limitation to only operate on playstation products? They can manage Gaikai, as it isn't tv or tablet hardware, but at the same time, those gadgets could be the "consoles" where games would be streamed. AFAIK SCE also controls SOE, and they develop PC games.