Andrespetmonkey said:
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The thing is, they didn't put the "smaller and less talented teams" to work on the "worse, less profitable version", most of the time. They just never seemed to bother with QA. Indeed, that's one of EA's biggest problems - the only time that games seem to get any QA is when they're external studios that are just being published by EA, such as Crytek, or very independent subsidiary studios, such as Bioware.
Meanwhile, my point in noting Dead Space, Skate, SSX, and FIFA was that it did get those franchises; it just didn't get decent versions of most of them (FIFA is really the exception to that statement, although only by technicality). EA have a history of this sort of stupidity, and quite frankly, I don't trust them to make better-quality titles for the Wii U. I expect Mass Effect 3 to be decent, but only because Bioware seems to actually care.
On a side note, SSX Blur is incorrectly recorded on vgchartz, not unlike red steel - it only has European data for 2011 and 2012. I wish VGChartz would hurry up and fix up that data - it has to be available somewhere, I know, at the least, that red steel had more European data prior to the big overhaul.







