gumby_trucker on 14 June 2012
I wonder how easy it would be to have system wide demos in this manner?
What I mean is you could download the full game but there would be a timer on the OS level that would restrict you to playing for an hour or so without saving, kind of like they had with VC games on the SSBB disc (only with reasonable time limits
). That way there would be zero cost to the developer in creating a demo so more games could have them. I wonder if Nintendo could make such a thing secure enough.
Until you've played it, every game is a system seller!
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mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?
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