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Forums - Gaming - The Unchartedization of modern day games

NiKKoM said:
freebs2 said:
And that's why Uncharted sucks; it's driving the industry in the wrong way :P

Nooooo... I still want to blame Call of Duty 4......



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No way, this is obvious fantasy. Only tomb raider looked like uncharted and that is okay by me. The world and characters look different enough and Uncharted is fun stuff. Really hoping Square can pull off as good of a game as Lara Craft and the Guardian of light, or better.



Uncharted isn't really QTE heavy, so you can't blame it for that.  I remember the first game just had a few, and they were all pressing x to jump or [] to punch.  Nothing where you just press a button to watch a cutscene unrelated to what you did.  I can't really remember what the ones in 2 and 3 (if there were any) were like.



Yes I've also noticed it. I also think it's going to make these games better, especially Tomb Raider. Look at how crappy Underworld was and how amazing it looks now!



Game of the year 2017 so far:

5. Resident Evil VII
4. Mario Kart 8 Deluxe
3. Uncharted: The Lost Legacy
2. Horizon Zero Dawn
1. Super Mario Odyssey

Funny how everything in E3 was uncharted since uncharted wasn't even shown.



 

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

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Finally some good news... no more Call of Duty clones.



ghettoglamour said:
Yes I've also noticed it. I also think it's going to make these games better, especially Tomb Raider. Look at how crappy Underworld was and how amazing it looks now!

Most probably it looks great simply because they have decided to invest some more money in the project.



Uncharted started off like Tomb Raider but quickly veered in a new style in its sequels. I have tomb raider anniversary and Uncharted 3 and both play very different. I love Uncharted for its hectic gunplay and cinematic events but I also like Tomb raider for its exploration and puzzles. I really don't like what Tomb Raider is turning into. I was really grating my teeth at having to listen to Croft gasp, moan, and cry during the demo. I doubt I could take that for the entire game.

The things happening to her just seem too unbelievable that she can get up from it. In Uncharted Nate is a semi muscular guy who looks like he can take some damage and keep going. In most of the events in Uncharted 2 and 3 dangerous things were happening around him but he wasn't actually getting directly injured just pushed around. Nate just has a lot of close calls so when he gets up from one of these encounters the required suspension of disbelief is reasonable. Once I fell 15 ft. and hit the ground I was withering in pain for 5 minutes with a broken arm yet this girl falls gets stabbed and even steps in a bear trap and keeps going. There’s just a little too much suspension of disbelief for me. Nate doesn’t die from his adventures because of his durability and dumb luck. Lara gets through on her adventures based on her athletic skills and intelligence.

I bet most people who loved Uncharted wouldn’t like the original Tomb Raider. I’ve just about had my fill of the uncharted formula and I’ve already set Last of Us to be my last game of that style. If anything the new Tomb Raider will allow Xbox only gamers to have a taste of what they were missing from the Uncharted series.



The only game which eerily felt like Uncharted was Starwars 1313. Tomb Raider looked different enough. Or maybe the moaning threw me off.



Wow that new Starwars really does seem like Uncharted.