rocketpig said: I just finished reading every line of the "article" (I had scanned it previously)... The guy just doesn't get it. He actually believes that this battle is over video games. MS is simply using gaming as a vehicle for a much bigger market... Living room domination. It was the cheapest and easiest vehicle they could find to do so. And it already has an established market to cleverly hide itself under (unlike, say, the AppleTV, where it's an entirely new device and market, forcing people to change the way they think and buy products). He blathers on and on about MS and hardware without even realizing that the Xbox is hiding MS's entry into a new software market. In short, Malstrom is an idiot who can't see past his own nose. |
No. This "war" IS over videogames. MS may be trying to make 360 fight more than one war, but the success of XBox is 100% dependant on videogames.
If XBox360 is the "easy and cheap way" to do ANYTHING, I'd like to know about it. It certainly isn't an easy and cheap way to establish "living room domination." In fact, Apple's road to "living room domination" appears to be paved with money.
Convergence, as XBox seems to view it, is not going to happen. You have it exactly backwards above: XBox is the machine trying to change consumer behavior. Apple TV asks people to hook up a dedicated music and video playing device to their TVs (in the same fashion as a DVD-player), continue to organize their media files from their computer (as has been established consumer behavior post-Napster--and established for 100 million iPod owners), continue to use iTunes and iTunes store, etc., for $250. XBox 360 asks people to pay $480 for the only model even capable of "living room domination" specifications-wise, to organize their media from their TV, without an established digital super-store, and then advertises itself as a gaming machine. You tell me what's going to succeed?
Just because MSs plan is an even bigger convoluted mess than what Malstrom describes it as, doesn't make him an idiot.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.