theprof00 said: Alright then i propose we lynch nen on the grounds thar he hasnt done anything suspicious. At least not until i read him again. |
F OS @ Proff & his fortune cookie......wait that didnt sound right.
supermario128 said: Never mind what I said before. Stefl worded my PM role very confusingly. My ITEM is the scanning tool and it is bound to me until I die. Prof still has his piece of paper. I interpreted it as "you get the the item of the first player you scan" and it is then bound to you. No one should over react to this, I was not intentionally trying to misinform people.. |
Now that makes more sense, I thought it was clear that items define the roles hence why there is no (role) field in the game table.
supermario128 said:
RolStoppable said:
But that doesn't make any sense. Whether or not you misinterpeted your PM role and item description, you would have received a PM after scanning prof that told you that you also received a piece of paper. You cannot misinterpret whether or not you received this piece of paper, because it was either noted in the PM you got after scanning prof or it wasn't noted.
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I was notified that he was town and that he had a piece of paper, because I misinterpreted my original message I thought I would also receive that piece of paper. I probably should have cleared things up with Stefl before hand, but the important thing is that I got it right now. Thus, we should move on and focus on what really matters.
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The only thing that bothers me is that you have both the abilities of a normal cop & a flavor cop.
I mean getting an innocent read on a player is enough, but knowing the item he hold is a over powering (especially in a game with cookie jars).
Stefl really is messing with us in this game.