Shit, you guys couldn't have waited a bit?
I started the game with an item called the shock grenade. Its description is
"Will delay the night action of the target for one day, will be lost after someone uses it."
In essence it's a roleblocker, although the action is merely delayed rather than blocked outright. First night I used it on spurge (sorry spurge, thought you were scummy). I was pleasantly surprised to have found the same item again the next morning, so for my second time I used it on... guesses, anyone (hint: it's Linkz)?
Suffice it to say I suspect that my item was the reason we had no night kill last night. I believe it helps explain the (extra) sourness of my target today. Keep in mind that if he lives to tonight his action last night gets carried out tonight, in addition to whatever night action he tonight. To quote stefl on the rules question I asked him, "The action will be effective the next day, no matter what happens to you or the one tacking the action, a cop would get his result a night later, a doc protect a night later, a mafia kill a night later, but the person still gets to use their item normally next night."