Some of the games are not internally developed by the studios but all have their logo on the front and probably contributed to concept, artist, sound, graphics, ect, also these games are published by Sony Computer Entertainment, so I am counting as part of sales generated for WWS as well:
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Japan Studio:
Piyotama 2007 PSN only
LocoRoco 2007 PSN only
the Last Guy 2008 PSN only
Eye of Judgment 2007: 320k
Patapon PSP 2007: 730k
Patapon 2 PSP 2008: 70k (NA PSN only)
Patapon 3 2009: 220k
Echochrome 2008: 80K (NA EU PSN only)
Echochorme 2 2010: PSN only
Siren Blood Curse 2008: 230k (NA PSN only)
LocoRoco 2 PSP 2008: 280k
WKC (with Level 5) 2008: 830k
WKC 2 (w/ Level 5) 2010: 450k
WKC Origin PSP 2011: 110k
Demon Soul (w/ From Soft) 1550k
Trash Panic (also available at PS home): PSN only
Numblast: PSN only
Patchwork heros: PSN only
Kung Fu Rider 2010: 150k
No Heroes Allowed 2010: PSN only
Ape Escape Move 2011: 20k
Bleach Soul Resureccion 2011: 210k
Ico and Shadow collection 2011: 620k
Gravity Rush PSV 2012: 60k
Japan Studio Since 2007 to 2012 sold total software of at least 5.93million
Japan Studio has alot of PSN only download games compare to other studios; therefore it is hard to know how many copies of digital sales they have sold. This is also not accounting PS1 classics that are own by Sony.
====================
PolyPhony Digital
GT HD: Free on PSN
GT5 Prologue 2007: 4080k
GT PSP 2009: 2820k
GT 5 2010: 7290k
Unknow PSN DLC sales for GT PSP and GT5 DLCs packs.
Polyphony Digital generated total software sales of at least: 14.2 million
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Naughty Dog
Uncharted 1 2007: 4160k
Uncharted 2 2009: 5490k
Uncharted 3 2011: 3730k
Jak and Daxter Collection (w/ Mass Media) 2012: 80k
DLC sales not included.
NG generated at least: 13.46 million
===================
Sony Bend Couting from 2007 at launch of PS3.
SF: Logan's Shadow PS2+PSP 2007: 480k
SF: Combat Ops PSP: PSN only
Resistance Retribution 2009: 810k
Uncharted Golden Abyss PSV 2011: 390k
Sony Bend generated only 1.68 million sales without counting PSN sales of Resistancec and Golden Abyss.
=======================
Sony San Diego
NBA 2007 PS2, PSP, PS3: 470k
NBA 2008 PS2, PSP, PS3: 280k
NBA 2009 PS2, PSP, PS3: 450k
NBA 2010 Insider PSP only: 70k
MLB 2007 PS2, PSP, PS3: 1500k
MLB 2008 PS2, PSP, PS3: 1420k
MLB 2009 PS2, PSP, PS3: 1250k
MLB 2010 PS2, PSP, PS3: 1260k
MLB 2011 PS2, PSP, PS3: 710k
Pain: PSN only
High Velocity Bowling: PSN only
PinBall Heroes: PSN only
ModNation Racer PSP 2010: 400k
ModNation Racer PS3 2010: 930k
Modnation Racer PSV 2012: 20k
Sports Champion 2010 (pack in with some Move): 3200k
Medieval Move 2011: 120k
Sony San Diego generated: 8.88 million sales without counting sports champion
If counting sports champion which is a pack in, total is 12.08 million; not counting their DLCs games.
==================================
Sony Santa Monica
Blast Factor, Flow, Flower, Journey, Calling all Cars (Profitable per David Jaffe), GoW Betrayal, Pixel Junk Series, Linger in shadows, everyday shooters, Fat Princess, Escape Plan all PSN sales with no data.
Warhawk 2007: 1000k
Twisted Metal head On PS2 2008: ?
God of War Chains of Olympus with RAD 2008: 3080k
GOW Collection 2009: 2460k
God of War 3 2010: 4310k
Fat Princess PSP w/ SVS 2010: 50k
God of War PSP Ghost of Sparta w/ RAD 2010: 780k
GOW Origin (PSP combo on PS3 HD) 2011: 310k
Carnival Island 2011 w/ Magic Pixel: 80k
Twisted Metal PS3 2012: 370k
Eventhough some games are obviously undertracked like PSP Fat princess, and PS2 version of TM is not counted. Santa Monica managed to sell 12.44 million phsyical discs.
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Sucker Punch Studio:
Infamous 1 2009: 2118k
Infamous 2 2011: 1140k
Fetival of blood: PSN only:
Sly Collection with Sanzaru games 2010: 350k
SP joined WWS recently, since PS3 started, they generated at least 3.6 million sales, PSN sales of infamous 2 is not counted.
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Zipper Interactive
SOCOM PSP FT Bravo 2 releas 2007 in EU: 1030k
MAG 2010: 1230k not including PSN sales
SOCOM 4 2011: 670k
Total: 2.93 million
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Evolution Studio:
Motorstorm 2006: 3720k (heavly bundled)
Motorstorm PR2008: 1190k
Motorstorm Apo (bundle with TV) 2011: 270k
Motorstorm RC PSN only
Evolution at risk of closure, generated: 5.18 million software
===================================
Big Big Studio (Closed)
MS Artic Edge: 830k
Little Deviant PSV: 130k
total 960k prior to closure.
==================================
Gureilla Games
Killzone 2: 2820k
Killzone 3: 2190k
Total: 5.01 million
==============================
Media Molecule
LBP2008: 4840k
LBP2 2011: 2470k
Sackboy Prehisotric Move
All the DLCs for LBPs are not accounted for, probably had significant micro-transaction effect:
Total 7.31 millions
==============================
Sony Cambridge
LBP PSP: 2030k
TV Superstars 2010: 140k
total 2.45 millions
================
Sony Livverpool
Wipeout Pulse PSP 2007 260k
Wipeoutu Pulse PS2 2009: 490k
F1 PS3 2007: 610k
Wipeout HD: PSN only
Wipeout HD Fury: 20k
Wipeout 2048 PSV 2012: 70k
Total 1.45 million
==========================
Sony London
Singstar games PS3 2007 to 2012: 3890k
Singstar games on PS2 after PS3 was released: 4630k
Beats: ?
Eye Pet 2009 PS3: 950k
Eye Pet 2010 PSP: 200k
Eye Pet and Friend 2011 PS3: 70k
PSN: Aqua Vita,PS Home sales
DanceStar Party 290k
Total sales not including money generated form Playstation Home (London created it) = 10.03 millions
=====================
From 2007 till now, All of Sony's in house studio sold about 98.7 MILLION physical discs PSP and PS3 combined, not including PSN downloads.
I think overall, the WWS is profitable, looks like smaller EU studios and some American studios is not doing so well, otherwise things are looking good. Hope they expand even more in the future. They need a good in house RPG studio









