By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - VGChartz Ranking Game -- Deus Ex: Human Revolution *RESULTS*

Tagged games:

 

I played this game because...

I loved the old Deus Ex games 4 10.26%
 
the gameplay looked unique and awesome 16 41.03%
 
someone suggested it to me 1 2.56%
 
Adam Jensen looks cool 0 0%
 
the trailers were awesome 3 7.69%
 
I was looking for an RPG fix 2 5.13%
 
I got it cheap/free 2 5.13%
 
I didn't have much else ... 0 0%
 
I got paid to do so 2 5.13%
 
I'm Rol so I "play... 9 23.08%
 
Total:39

Man I loved this game I'd give it a perfect 10/10 rating. I think it is the best game to come out this generation and that says a ton. I haven't felt that involved in a game in a long time. I actually played it because it was from Eidos Montreal and I wanted to see what some of Canada's best were capable of. I was not dissapointed in fact I was really surprised I can't recall any past generation where my favorite game that generation was not a Nintendo made one. Eidos really did an amazing job I can't wait to see what the studio does next.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

Around the Network
KylieDog said:
pezus said:
KylieDog said:
pezus said:
One thing is predictable, and that's KylieDog's score

Someone has to balance the overly postive reviews.

So, you're only rating low to balance the high scores or is 5/10 what you'd really give most games?

Other peoples scores do not influence my own.  This game released for £40, it isn't close to being worth that with all its flaws.  You can find it for £10 many places now, but I rate based on release price.  I rented it personally.

I have a novel idea. How about you rate games based on how much you enjoyed/did not enjoy it instead of getting caught up on the stupid, trivial things. It honestly feels like you are giving games a low score simply to give it a low score. Nobody can possibly hate as many games as you do.



9.5

Boss fights blow and the ending(s) are a bit weak but for the majority of the time it felt like Deus Ex (with better combat no less) was finally back (I found Invisible War terribly lackluster.

Multiple paths, cool gadgets, interesting world, nice artistic direction... yeah, now they know they messed up the Boss Fights - and have even apoligised multiple times - I'd like to see more Deus Ex from this team.



Try to be reasonable... its easier than you think...

8/10 great game but not without its flaws



I loved the freedom I had to solve the levels, which were greatly designed. I chose the stealthy silent way avoiding combat as much as I could. If I failed a couple of times trying to keep it silent, there always was a possibility to kill them rambo-stlye. However, I think as a shooter it felt a little bit clunky.
The story was pretty interesting and I actually cared about it, which most of games don't achieve. The endings were cheap though.
The art-design and character design were remarkable, but the technology was a bit mediocre. The music did its job good.

What really kept this game from being excellent was the boss battles. The first boss was really annoying because I haven't skilled nothing on combat and there was no way to avoid face-to-face combat. So it's like you're free to choose your way to play but if you choose one specific way to play it you're screwed at the boss battles...

The other annoying thing was the difficulty, which was really high at the beginning and then become easier and easier, because the character became overpowered at some point and the villans stayed the same. I died 10+ times at the 1st boss and I killed the final one the very first time...

Despite of this major design flaw, the game was a blast, I'll recommend it to anyone and maybe some day I replay it and try different things.

8.2/10



Game of the year 2017 so far:

5. Resident Evil VII
4. Mario Kart 8 Deluxe
3. Uncharted: The Lost Legacy
2. Horizon Zero Dawn
1. Super Mario Odyssey

Around the Network
KylieDog said:
yo_john117 said:
KylieDog said:
pezus said:
KylieDog said:
pezus said:
One thing is predictable, and that's KylieDog's score

Someone has to balance the overly postive reviews.

So, you're only rating low to balance the high scores or is 5/10 what you'd really give most games?

Other peoples scores do not influence my own.  This game released for £40, it isn't close to being worth that with all its flaws.  You can find it for £10 many places now, but I rate based on release price.  I rented it personally.

I have a novel idea. How about you rate games based on how much you enjoyed/did not enjoy it instead of getting caught up on the stupid, trivial things. It honestly feels like you are giving games a low score simply to give it a low score. Nobody can possibly hate as many games as you do.


Enjoyment is a crap way to rate something, if I hate a particular genre should I rate it a 0 because I hate it and do not enjoy it at all?  You would call that a good way to rate a game?

SOrry for getting caught up on the 'trivial' things like price, gameplay, design and so forth.

Well for one you wouldn't even play a game in a genre that you hate enough to give it a 1. And secondly I'm not talking about only rating it off of enjoyment but off of all the parts of the game (enjoyment should have the biggest weight though because that is why we play games). You seem to focus to much on small negative things in games rather than focusing on asking yourself if you had fun with the game. Seriously why do you play so many games if you hate 99% of them? (that's what your reviews tell me at least). I'm asking you to re-evaluate your frankly really crappy way of rating games.

Anyways here is what I think the best way to rate games are.

Out of 100 (of course different people will have slightly different weight ratios but the general concept remains)

Fun factor - 30

Visuals - 15

Sound - 10

Value - 15

Story/Singlplayer - 15 (note if it's a Multiplayer only game diseregard this and tack the 15 points on the Singleplayer)

Multiplayer - 15 (note if it's a Singleplayer only game diseregard this and tack the 15 points on the Multiplayer)



7.5/10

+ Alternate paths to complete tasks
+ Stealth design fairly well implemented
+ Expansive world
+ decent voice acting
+ Hacking minigame

- Gets repetitive
- No real consequence to your actions
- Lame boss fights
- Animations get laughable



10/10.

Sure it has flaws, everything has them, however the flaws in Deus Ex: Human Revolution didn't bother me. I bought the game on a whim for £10 brand new and it surprised me with its excellence, easily in my top 10 favourite games.



RolStoppable said:
yo_john117 said:

(...)

Anyways here is what I think the best way to rate games are.

Out of 100 (of course different people will have slightly different weight ratios but the general concept remains)

Fun factor - 30

Visuals - 15

Sound - 10

Value - 15

Story/Singlplayer - 15 (note if it's a Multiplayer only game diseregard this and tack the 15 points on the Singleplayer)

Multiplayer - 15 (note if it's a Singleplayer only game diseregard this and tack the 15 points on the Multiplayer)

Huh? Fun factor should be the result of the equation.

I don't think so. You can have a game that gets high marks in many of those categories but if it's a game that you personally don't find interesting it's going to have a low fun factor and the same goes if the game has low marks in many of those categories.

Take for instance Oblivion. When it first came out it's graphics were extremely good and colorfull, the music was great and it has an insane amount of value but I just did not have any fun with the game so the fun factor was very low.

I guess you could think of fun factor as basically gameplay.



Rol has a point here