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Forums - Gaming - Epic Gives Samaritan Demo Processing Requirement

Play4Fun said:
Slimebeast said:
Play4Fun said:
You know what a 12x jump means? A huge, hot console that costs a lot!

You know how much power it takes to run Samaritan at 720p? 4.4 x 360 power!

You know what that means? If Wii U is 3x -5x 360 it can get next gen ports

What are you even basing this 12x o 16x jump on ? Nothing realistic, that's what.

I said the chance for a 16x increase for the PS4 over the X360 was slim (likely not going to happen) but if it did I assume it would be based on next year's Radeon chip, the 8000-series.

Now what we do know is that MS is basing its Nextbox GPU on the Radeon 7970 which is 10 times faster than the Radeon X1900 which the X360 was based on.

So if Sony with the PS4 would wait an extra year compared to MS they could base their GPU on a one year fresher Radeon GPU generation which if lucky could be 60% faster than the Radeon 7000-series.

From what we know? Last time I checked, there was no  rumour of 720 being based on a 7970. I do remember a rumour being based on the 7000 series though. That series comes with a wide range of GPUs. I also remember a rumour that  current 720 kits were 6x 360 and MS were targetting 8x.

With the 7000 series rumour, a realistic person would assume one of the mid-end GPUs, like a 7770/7850 . A person with an unrealistic expectation would just assume the highest end card while ignoring price , size and power consumption.

Most likley they will copy what they did last time with the X360 which was based on the then released and most powerful GPU, the Radeon X1900, and made it custom built even getting some technology from the then unreleased 2600-series. So this time you will have a near max Radeon 7970, custom built with some nice features from the future 8000-series.



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Slimebeast said:
Millenium said:
Just to throw something out there, this Samaritan Demo ran on 3 (Yes, 3!) GTX 580's, none of the next-gen consoles are gonna have that.

No they're not but Cliffy B said the demo could be optimized to run on two GTX 580s. Now the Nextbox and PS4 won't have that either but those 580s are running on a PC and John Carmack always talks about how amazing it is to be able to "program directly to the metal" on consoles.

http://www.rockpapershotgun.com/2011/06/08/get-with-the-programmer-carmack-speaks/

He uses the words "significantly more powerful" to describe how much you gain from programming on consoles "directly to the metal" instead of having some interface on the PC swallowing resources. That "significantly more powerful" must mean something. Not 20% or 30% but probably something like 50%. So if the GPU in the Nextbox being equivalent to a Radeon 7970, which is already 20% faster than one GTX 580, can be utilized by this direct apporach in programming to be 50% faster then you would end up with rendering power in the Nextbox that matches those two Samarithan GTX580s.


Samaritan demo was built for just those GTX 580s, not a wide range of GPUs like PC games, so it was programmed "directly to the metal."



Slimebeast said:
Khuutra said:

Do you remember how much powerful the Xbox and Gamecube were than the PS2? How noticeable it was on the multiplats, how htey coudl do so many things the PS2 couldn't?

No I dont remember it for sure. But I think the Xbox was roughly twice as fast as the PS2, correct?. So what does that teach us? It teaches us tyhat developers won't cutoff multiplatforms for a console that is only twice as slow.

But it remains to be seen (hopefully) what developers will do if two consoles are 4 times faster than one family oriented console.

It was twice as fast. What I'm saying is that power gaps aren't going to be enough, here, if the architecture is similar, and we have no reason to expect the Nextbox to be four times as powerful as the Wii U.



Just a quick question, if PS3 still costs 250 US$, what would cost a 16x PS3 power console? It's funny, Sony fans want Sony to die.



Khuutra said:
Slimebeast said:
Khuutra said:

Do you remember how much powerful the Xbox and Gamecube were than the PS2? How noticeable it was on the multiplats, how htey coudl do so many things the PS2 couldn't?

No I dont remember it for sure. But I think the Xbox was roughly twice as fast as the PS2, correct?. So what does that teach us? It teaches us tyhat developers won't cutoff multiplatforms for a console that is only twice as slow.

But it remains to be seen (hopefully) what developers will do if two consoles are 4 times faster than one family oriented console.

It was twice as fast. What I'm saying is that power gaps aren't going to be enough, here, if the architecture is similar, and we have no reason to expect the Nextbox to be four times as powerful as the Wii U.

Well I still firmly expect the Nexbox to be four times as powerful as the Wii U.



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Slimebeast said:
Khuutra said:

It was twice as fast. What I'm saying is that power gaps aren't going to be enough, here, if the architecture is similar, and we have no reason to expect the Nextbox to be four times as powerful as the Wii U.

Well I still firmly expect the Nexbox to be four times as powerful as the Wii U.

Your belief seems to depend almost entirely on your mood. Remember how casualized you think the Nextbox is going to be? Remember that? The Kinect focus, the tablet controller, the importance of reining in hardware reliability? Remember all of that?



Play4Fun said:
Slimebeast said:
 

Haha, you're funny. I miss my yellow dog though.

But what do you mean Im hoping for a scenario where multiplats dont exist? This gen the cutoff point for multiplatforms was somewhere between the Wii's power and the X360's power. Who knows where developers decide to make that cut. If it turns out that both the X360 and PS4 are 4 times faster than the Wii U and have some crucial features for breathtaking graphics that the Wii U can't handle, and this in combination with a totally different demographics on the Nintendo, I wouldn't be surprised if guys like Crytek, Rockstar, Valve and Bethesda would decide not to make a Wii U version of their biggest games.


The Wii didn't get ports because the hardware was very-old architecture. Games couldn't be ported to it because it would require being built from the ground up, like with COD.

Wii U is using modern hardware, so even in your scenario where PS4 and 720 are 4 times more powerful, games can still be ported to it because it will support the same featureset as the others. The games will just have to be downscaled with reduced assets/effects/resolution.

Not sure why you have this weird desire to see one of the consoles skipped for multiplats, though. How does it positively affect you?

I'm just going to assume it has something to do with your avatar or extreme fanboyism.

It affects me positively because I want the minimum standard for game and engine development in next gen to be as high as possible. It's not as simple as "just downgrade the graphics a bit" for the weaker machine. The minimum standard for graphically intensive games must be the Nextbox. I want to see games that hardly even can run on the Nextbox and PS4 because they're so carefully optimized and developed from the ground up for those very machines. This way I can crank up reslution and framerate even higher on my PC playing that multiplatform and have a truly remarkable experience.



Khuutra said:
Slimebeast said:
Khuutra said:

It was twice as fast. What I'm saying is that power gaps aren't going to be enough, here, if the architecture is similar, and we have no reason to expect the Nextbox to be four times as powerful as the Wii U.

Well I still firmly expect the Nexbox to be four times as powerful as the Wii U.

Your belief seems to depend almost entirely on your mood. Remember how casualized you think the Nextbox is going to be? Remember that? The Kinect focus, the tablet controller, the importance of reining in hardware reliability? Remember all of that?

Yes. No but I indeed have big fears that the Nextbox will turn to shit because of those things you listed and there is a big risk of weak hardware too (if they choose a GPU based on the mid-segment of Radeon 7000-series with low power-consumption and heat output). But there's still realistic hope that they'll utilize all the potential that is there with high end of 7000-series paired with features from the 8000-series.



Slimebeast said:
Play4Fun said:
Slimebeast said:
Play4Fun said:
You know what a 12x jump means? A huge, hot console that costs a lot!

You know how much power it takes to run Samaritan at 720p? 4.4 x 360 power!

You know what that means? If Wii U is 3x -5x 360 it can get next gen ports

What are you even basing this 12x o 16x jump on ? Nothing realistic, that's what.

I said the chance for a 16x increase for the PS4 over the X360 was slim (likely not going to happen) but if it did I assume it would be based on next year's Radeon chip, the 8000-series.

Now what we do know is that MS is basing its Nextbox GPU on the Radeon 7970 which is 10 times faster than the Radeon X1900 which the X360 was based on.

So if Sony with the PS4 would wait an extra year compared to MS they could base their GPU on a one year fresher Radeon GPU generation which if lucky could be 60% faster than the Radeon 7000-series.

From what we know? Last time I checked, there was no  rumour of 720 being based on a 7970. I do remember a rumour being based on the 7000 series though. That series comes with a wide range of GPUs. I also remember a rumour that  current 720 kits were 6x 360 and MS were targetting 8x.

With the 7000 series rumour, a realistic person would assume one of the mid-end GPUs, like a 7770/7850 . A person with an unrealistic expectation would just assume the highest end card while ignoring price , size and power consumption.

Most likley they will copy what they did last time with the X360 which was based on the then released and most powerful GPU, the Radeon X1900, and made it custom built even getting some technology from the then unreleased 2600-series. So this time you will have a near max Radeon 7970, custom built with some nice features from the future 8000-series.

The unreleased features 360's GPU used didn't boost performance any.

Power consumption of GPUs have increased since 2005.

If you think Sony and MS are going to use a $500+ GPU that uses over over 350 watts under load then by all means, go ahead.



Slimebeast said:
Khuutra said:
Slimebeast said:

Well I still firmly expect the Nexbox to be four times as powerful as the Wii U.

Your belief seems to depend almost entirely on your mood. Remember how casualized you think the Nextbox is going to be? Remember that? The Kinect focus, the tablet controller, the importance of reining in hardware reliability? Remember all of that?

Yes. No but indeed have big fears that the Nextbox will turn to shit because of those things you listed and there is a big risk of weak hardware too (if they choose a GPU based on the mid-segment of Radeon 7000-series). But there's still realistic hope that they'll utilize all the potential that is there with high end of 7000-series paired with features from the 8000-series.

High-end 7000-series would have too much power draw, dial back your expectations.