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Forums - Gaming - Epic Gives Samaritan Demo Processing Requirement

Khuutra said:
Slimebeast said:
Khuutra said:
Slimebeast said:
I think we will see Samaritan grafix next gen thanks to Sony, especially if they decide to launch the PS4 in 2014 instead of 2013 like MS.

Even though MS seems to go heavyily towards the casual market I expect the GPU in the Nextbox to be 10 times as powerful as the GPU in the Xbox 30.

I expect 12-16 times for the PS4, which would make it about twice as powerful as the Wii U.

There's a slim chance the PS4 GPU will be 16 times faster than the X360 but that'll only happen if PS4 releases in Nov 2014. I truly hope!

12 times the X360 is not twice the Wii U though. It would be four times faster than the Wii U since the Wii U is rumoured to be only 3 times faster than the X360. And you know what that means? It means that the Wii U might miss a lot of next gen's multiplatforms.

Most rumors I've heard put the Wii U at the 5-6 times 360 range. But it's kind of irrelevant, isn't it?

If the PS4 is the outlier here, and launches two years after, it's not going to be the Wii U that suffers for it.

True. Either the Wii U or the Nextbox will be the common denominator for multiplats, not the PS4 if it releases that late.

I still hope for a weak Wii U though because if it's indeed only 3 times faster than a 360 and the Nextbox is 10 times faster we could see multiplats skip the Wii like we did in this gen.



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Slimebeast said:
Khuutra said:

Most rumors I've heard put the Wii U at the 5-6 times 360 range. But it's kind of irrelevant, isn't it?

If the PS4 is the outlier here, and launches two years after, it's not going to be the Wii U that suffers for it.

True. Either the Wii U or the Nextbox will be the common denominator for multiplats, not the PS4 if it releases that late.

I still hope for a weak Wii U though because if it's indeed only 3 times faster than a 360 and the Nextbox is 10 times faster we could see multiplats skip the Wii like we did in this gen.

You're hoping for a scenario where multiplats don't really exist. Or, better, where they're all based on much weaker hardware.

I think you need to temper your hopes a bit, before I find a way to extend your avatar's welcome.



kitler53 said:
Play4Fun said:
Forget what I said in the OP about next gen consoles. I got a little ahead of myself.

Also, lol at 12x - 16x jump next gen. Some of you people have completely unrealistic expectations.


wasn't the ps2 to ps3 about a 12x jump?  considering this gen is going to last longer then the last one a jump as big as the ps2 to 3 doesn't seem unreasonable to me.  so if not 12x was was the previous jump cause that's the number i'd approximently expect.


With the jump made by the PS3 and 360, they set the bar very high. Look at what they had to sacrifice for that. If you want a jump that large again , get acquainted with   expensive, large consoles that run  hot.

" This is what happened last time, so this is what will happen this time" isn't how it works.

Just look at the size, price and power consumptions of current high-end GPUs.

Indications point to next gen consoles being designed around efficiency and a tight power envelope.

 

We'd be lucky to get the equivalent of a GTx  580 in a 2013 console and that's a 1.5 teraflops GPU. The picture says it requires 2.5 TFLOPs to run Samaritan at 1080p 30fps which is almost two GTX 580s and means when Epic said it could be optimised to run on one GTX 580, they meant in 720p.

So, contrary to what I said in the OP, I don't expect any next gen consoles to run Samaritan at 1080p. I can see PS4 and 720 easily running it 720p and Wii U managing it at sub-HD with reduced effects.

 

 

 



Just to throw something out there, this Samaritan Demo ran on 3 (Yes, 3!) GTX 580's, none of the next-gen consoles are gonna have that.



Khuutra said:
Slimebeast said:
Khuutra said:

Most rumors I've heard put the Wii U at the 5-6 times 360 range. But it's kind of irrelevant, isn't it?

If the PS4 is the outlier here, and launches two years after, it's not going to be the Wii U that suffers for it.

True. Either the Wii U or the Nextbox will be the common denominator for multiplats, not the PS4 if it releases that late.

I still hope for a weak Wii U though because if it's indeed only 3 times faster than a 360 and the Nextbox is 10 times faster we could see multiplats skip the Wii like we did in this gen.

You're hoping for a scenario where multiplats don't really exist. Or, better, where they're all based on much weaker hardware.

I think you need to temper your hopes a bit, before I find a way to extend your avatar's welcome.

Haha, you're funny. I miss my yellow dog though.

But what do you mean Im hoping for a scenario where multiplats dont exist? This gen the cutoff point for multiplatforms was somewhere between the Wii's power and the X360's power. Who knows where developers decide to make that cut. If it turns out that both the X360 and PS4 are 4 times faster than the Wii U and have some crucial features for breathtaking graphics that the Wii U can't handle, and this in combination with a totally different demographics on the Nintendo, I wouldn't be surprised if guys like Crytek, Rockstar, Valve and Bethesda would decide not to make a Wii U version of their biggest games.



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Slimebeast said:
Khuutra said:

You're hoping for a scenario where multiplats don't really exist. Or, better, where they're all based on much weaker hardware.

I think you need to temper your hopes a bit, before I find a way to extend your avatar's welcome.

Haha, you're funny. I miss my yellow dog though.

But what do you mean Im hoping for a scenario where multiplats dont exist? This gen the cutoff point for multiplatforms was somewhere between the Wii's power and the X360's power. Who knows where developers decide to make that cut. If it turns out that both the X360 and PS4 are 4 times faster than the Wii U and have some crucial features for breathtaking graphics that the Wii U can't handle, and this in combination with a totally different demographics on the Nintendo, I wouldn't be surprised if guys like Crytek, Rockstar, Valve and Bethesda would decide not to make a Wii U version of their biggest games.

Do you remember how much powerful the Xbox and Gamecube were than the PS2? How noticeable it was on the multiplats, how htey coudl do so many things the PS2 couldn't?



Slimebeast said:
Play4Fun said:
Slimebeast said:
Khuutra said:
Slimebeast said:
I think we will see Samaritan grafix next gen thanks to Sony, especially if they decide to launch the PS4 in 2014 instead of 2013 like MS.

Even though MS seems to go heavyily towards the casual market I expect the GPU in the Nextbox to be 10 times as powerful as the GPU in the Xbox 30.

I expect 12-16 times for the PS4, which would make it about twice as powerful as the Wii U.

There's a slim chance the PS4 GPU will be 16 times faster than the X360 but that'll only happen if PS4 releases in Nov 2014. I truly hope!

12 times the X360 is not twice the Wii U though. It would be four times faster than the Wii U since the Wii U is rumoured to be only 3 times faster than the X360. And you know what that means? It means that the Wii U might miss a lot of next gen's multiplatforms.


You know what a 12x jump means? A huge, hot console that costs a lot!

You know how much power it takes to run Samaritan at 720p? 4.4 x 360 power!

You know what that means? If Wii U is 3x -5x 360 it can get next gen ports.

 

What are you even basing this 12x to 16x jump on ? Nothing realistic, that's what.

I said the chance for a 16x increase for the PS4 over the X360 was slim (likely not going to happen) but if it did I assume it would be based on next year's Radeon chip, the 8000-series.

Now what we do know is that MS is basing its Nextbox GPU on the Radeon 7970 which is 10 times faster than the Radeon X1900 which the X360 was based on.

So if Sony with the PS4 would wait an extra year compared to MS they could base their GPU on a one year fresher Radeon GPU generation which if lucky could be 60% faster than the Radeon 7000-series.

From what we know? Last time I checked, there was no  rumour of 720 being based on a 7970. I do remember a rumour being based on the 7000 series though. That series comes with a wide range of GPUs. I also remember a rumour that  current 720 kits were 6x 360 and MS were targetting 8x.

With the 7000 series rumour, a realistic person would assume one of the mid-end GPUs, like a 7770/7850 . A person with an unrealistic expectation would just assume the highest end card while ignoring price , size and power consumption.



Millenium said:
Just to throw something out there, this Samaritan Demo ran on 3 (Yes, 3!) GTX 580's, none of the next-gen consoles are gonna have that.

No they're not but Cliffy B said the demo could be optimized to run on two GTX 580s. Now the Nextbox and PS4 won't have that either but those 580s are running on a PC and John Carmack always talks about how amazing it is to be able to "program directly to the metal" on consoles.

http://www.rockpapershotgun.com/2011/06/08/get-with-the-programmer-carmack-speaks/

He uses the words "significantly more powerful" to describe how much you gain from programming on consoles "directly to the metal" instead of having some interface on the PC swallowing resources. That "significantly more powerful" must mean something. Not 20% or 30% but probably something like 50%. So if the GPU in the Nextbox being equivalent to a Radeon 7970, which is already 20% faster than one GTX 580, can be utilized by this direct apporach in programming to be 50% faster then you would end up with rendering power in the Nextbox that matches those two Samarithan GTX580s.



Slimebeast said:

Haha, you're funny. I miss my yellow dog though.

But what do you mean Im hoping for a scenario where multiplats dont exist? This gen the cutoff point for multiplatforms was somewhere between the Wii's power and the X360's power. Who knows where developers decide to make that cut. If it turns out that both the X360 and PS4 are 4 times faster than the Wii U and have some crucial features for breathtaking graphics that the Wii U can't handle, and this in combination with a totally different demographics on the Nintendo, I wouldn't be surprised if guys like Crytek, Rockstar, Valve and Bethesda would decide not to make a Wii U version of their biggest games.


The Wii didn't get ports because the hardware was very-old architecture. Games couldn't be ported to it because it would require being built from the ground up, like with COD.

Wii U is using modern hardware, so even in your scenario where PS4 and 720 are 4 times more powerful, games can still be ported to it because it will support the same featureset as the others. The games will just have to be downscaled with reduced assets/effects/resolution.

Not sure why you have this weird desire to see one of the consoles skipped for multiplats, though. How does it positively affect you?

I'm just going to assume it has something to do with your avatar or extreme fanboyism.



Khuutra said:
Slimebeast said:
Khuutra said:

You're hoping for a scenario where multiplats don't really exist. Or, better, where they're all based on much weaker hardware.

I think you need to temper your hopes a bit, before I find a way to extend your avatar's welcome.

Haha, you're funny. I miss my yellow dog though.

But what do you mean Im hoping for a scenario where multiplats dont exist? This gen the cutoff point for multiplatforms was somewhere between the Wii's power and the X360's power. Who knows where developers decide to make that cut. If it turns out that both the X360 and PS4 are 4 times faster than the Wii U and have some crucial features for breathtaking graphics that the Wii U can't handle, and this in combination with a totally different demographics on the Nintendo, I wouldn't be surprised if guys like Crytek, Rockstar, Valve and Bethesda would decide not to make a Wii U version of their biggest games.

Do you remember how much powerful the Xbox and Gamecube were than the PS2? How noticeable it was on the multiplats, how htey coudl do so many things the PS2 couldn't?

No I dont remember it for sure. But I think the Xbox was roughly twice as fast as the PS2, correct?. So what does that teach us? It teaches us tyhat developers won't cutoff multiplatforms for a console that is only twice as slow.

But it remains to be seen (hopefully) what developers will do if two consoles are 4 times faster than one family oriented console.