Marks said:
TakeMeToTheHospital said:
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- Deathstreaks - Why the hell are they back from MW2? They don't actually help bad players, they just piss off good players. Seriously and why is there dead man's hand? How is it a good idea to have bitches go Al Queda on me with C4 when I kill them?
- You may like the maps, but it's almost unanimous that they're some of the worst in the series.
- Killstreak spam more than ever, especially thanks to the support killstreaks. And all the UAV spam forces everyone to wear assassin.
- The guns aren't even remotely balanced. Akimbo machine pistols dominate secondaries, the shotguns are absolute trash, Sniping is way overpowered (everyone and their mother can quickscope), and the Type 95 is ridiculously overpowered.
- The knifing system is brutal. I can't tell you how many times I've shotgunned kids and get a hitmarker and they come up and knife me.
- Lag compensation. It's mean to make the game fair by putting artificial lag on people with great connection to the host, but all it does is either put people half a second ahead or half a second behind in the game. It's the worst idea ever, MW2 actually had better connections than MW3.
My only good points about this game are the Specialist Killstreaks which are awesome, and the Kill Confirmed game mode. Everything else about it is just MW2 all over again, or in some cases worse.
And CoD4 is easily the best dude. Sniping is perfect (not overpowered but also not underpowered), the maps are some of the best in the entire series, the perks are completely balanced (stopping power, juggernaut and UAV jammer perfectly rival each other) and there's no killstreak spam. Only downsides are the M16 is overpowered, and grenades (martyrdom and frag x3).
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Well I would like to answer a few of your points since I've been playing MW3 since launch, here's what I think.
-Deathstreaks-Yes I agree, I HATE these, they punish me for playing good and rewards the bad player for playing bad. But tbh sometimes it can be helpful when you are getting spawn trapped. So ones like Juiced and the one that allows you to see your killer are fine, but final stand and dead man's hand are TERRIBLE.
-Maps are indeed some of the worst in the series, I like close quarters but I don't like the clutter. Plus it would be nice to have some variety in the maps, big, small, etc.
-KS spam is a non-issue, since stinger is my best friend. Very easy to shoot down helicopters, drones, etc. Spy planes are an issue since they can force assasin. But if you are good with your gun, it shouldn't matter if you can't see them on the radar. Also noobs almost always run hardline, snipers have to run quickdraw for quickscoping, so you rarely ever see an entire team of assasin like you saw ghost teams in black ops.
-Guns in this game are actually very decent. For assault rifles besides the T-95, ACR, SCAR, M14 are all viable options. For smgs, everything except that stupid UZI is great (MP7 is one of the best guns EVER). Shotguns, unlock extended mags and damage and see if you still call them trash. They are some of the most fun to use and striker is very effective, if not too effective. Snipers are about the same as MW2, I personally would have preferred no quick scoping like BO, but whatever. Personally snipers in COD4 annoyed me the most, almost half the other team are snipers. LMGs suck, like the always did. Akimbo FMGs are indeed overpowered even after the patch. But even then, gun variety in this game is the best its ever been, you have a tremendous amount of viable options to go with which supports different playstyles.
-Knifing, they need to remove it from the game period, it is simply annoying the angles people knife me from, they aren'e even facing me and I still get taken out.
-Lag was pretty bad, but now its no longer much of an issue after the patches. Same with the spawn system.