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Forums - Sales - Xbox Live Arcade Best-sellers for 2011: Now With Numbers

Gamasutra 

Back in July, we released a list of XBLA Leaderboard statistics for the first half of 2011. Now another six months behind us, it's time to look at what became the biggest sellers on the marketplace throughout 2011.

Please note: Not all of 2011's released games are here. Many had to be skipped due to a lack of information available to us, such asFrom Dust and Outland, which have no Leaderboard support.

Now with the year complete, we have a full analysis of 175 releases on the platform -- both XBLA games themselves, as well as the downloadable content released alongside them.

Six months of sales

The list below consists of the last six months of new titles being available on the XBLA marketplace, including their Metacritic scores, and the total number of players on any Leaderboards we could follow (which tends to map in some meaningful way to popularity).

The leading title during this time was Fruit Ninja Kinect, now with 739,782 players, courtesy of the game being added to many retail bundles for the Kinect hardware. Following this was Toy Soldiers: Cold WarBastion, and presumably From Dust, which has previously shown promise in the Top 20 lists throughout this time -- all of them were part of the Summer of Arcade promotion.

Other highlights include Ms. Splosion Man, which after a longer period of time has added over 70,000 players; Insanely Twisted Shadow Planet, which has added 69,000 players; Crimson Alliancewhich has added 116,000 players thanks to being free for those who purchased all of the Summer of Arcade titles; and Dungeon Defenders, which has just tipped itself over 83,000 players.

Based on the Metacritic scores we've seen, we've had a good selection of quality games -- 22 games with a 75 or over score overall, roughly the same as the first half. There were also 26 between 50 and 74, and six with a score of 49 or lower.

Those with a higher score ultimately had a better chance of selling, though with games like Skydrift, that's not always the case. 

A very good year

The list below is a collection of data from games released during the first six months of the year until now.

The top sellers from that part of the year include A World Of Keflings, Dead Rising: Case West (though both technically released at the end of December 2010), Beyond Good & Evil HD, Full House Poker, and Magic: The Gathering 2012.

There are some more unsung heroes of the lot -- EA's Fancy Pants Adventures ended up with nearly 90,000 players since its release, Bejeweled Blitz Live sold a lot of copies thanks to being discounted from its original $10 price to a mere $2.50, and Trenched, which continued to have a lot of players despite required to change its name to Iron Brigade.

However, we can also see some of the less than stellar sales of other titles, particularly those from Japanese developers jumping into the digital market. Nin-2 Jump, Trouble Witches Neo, and Bangai-O HD all have the stamp of niche Japanese titles that have had a difficult time making their way to Western shores, and it seems that while they finally made their way across, they only found a niche Western Audience.

One interesting game for the year was Lucha Fury. Developed by Punchers Impact and released on June 22nd, the game received terrible review scores and few sales, and just after a few months was entirely removed from the marketplace. Maybe it was for the better.

Golden oldies

This list consists of Leaderboard data for games that were released prior to 2011.

Castle Crashers continues to sell tremendously some four years later, as does Trials HD and UNO. Last year's LIMBO added 300,000 new players, and each of the Pinball FX 2 tables have sold very well. 

Sonic the Hedgehog titles added between 70,000 and 100,000 players each over the year, and the original Toy Soldiers has hit more than 600,000 new players as well.

Shadow Complex has finally hit over 600,000 players on the Leaderboards. If most of the sales forSC were at $15, given a standard cut of digital sales, Chair and Epic would have likely made $6-7 million out of it. In comparison, its Infinity Blade series on iOS has made $30 million on its two titles, $5 million of that generated during the first month of release for the sequel.

For a full, complete list of all games from the past year, click this link. It's far too long to read here.

Best-sellers for 2011

The final list we have have is from Microsoft itself -- the Top 20 best-selling titles for XBLA in 2011.

Pinball FX 2, with its large collection of downloadable tables, was the best-selling game of 2011, a great feat considering "pinball" is considered to be very out of fashion. The way the game was released prompted a lot of people to download the pack, and at least purchase one item.

For the same reason, we also saw Microsoft's Game Room store become the 15th best-selling application -- it's disappointing that Microsoft abandoned it so quickly.

We can also see games like Plants Vs. Zombies, Battlefield: 1943, and Portal: Still Alive, continuing to sell plenty of units years after being released.

The one outlier I can see here is Dungeons & Dragons: Daggerdale. While it's indeed based on a highly regarded IP and an Action RPG, similar to Torchlight, the game was one of the worst reviewed this year, currently sitting at a Metacritic average of 47.

Play games before the world ends

We will continue to publish an analysis of XBLA each month through 2012, and we will come back to the big list at the end of June.

With an amazing indie lineup including Fez, Spelunky, Skullgirls, Dust: An Elysian Tail, and Skulls Of The Shogun, alongside big publishers releasing titles like Gotham City Impostors, Tony Hawk's Pro Skater HD, and Alan Wake's American Nightmare, we're looking at a big year for the platform.



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Updated.



Now thats what im talking about!

Wow.....so much money invested in XBLA. very impressive!



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

http://www.gamezone.com/news/sony-reveals-best-selling-psn-games-of-2011

PSN 2011 list. Damn shame theres no numbers that go with it. But Tetris was the top PSN game of 2011 lol.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Damn, XBLA numbers are insane!

Some games actually sell better than Retail :o



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The numbers are clearly off. Apparently Trials HD sold 447,965 copies in 2011 and was the number 6th best selling game. While Full House poker sold 440,438 and was number 2..... So less copies = higher place? Likewise Beyond good and evil sold 125k and is number 20, while ilomilo sold 144k yet isn't on the list......

Yea pretty clear that gamasutra's numbers are totally wrong. The leaderboards clearly don't equate to sales and must have some pretty hefty differences. BG+E and ilomilo are out by a massive margin.



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

I still think it is kind of underwhelming. mrstickball told me the number of paid downloads for Arcade games was around 45-50 million and that is less than one game for every X360 sold..



 

You guys should read the article and especially details. The numbers are higher on the leaderboards thanks to the multiplayer...If you buy a XBLA game on X360 and your have a brother he can play the game aswell on your X360 with his account and that makes the numbers higher on the leaderboards then the real sales..



 

Lostplanet22 said:
You guys should read the article and especially details. The numbers are higher on the leaderboards thanks to the multiplayer...If you buy a XBLA game on X360 and your have a brother he can play the game aswell on your X360 with his account and that makes the numbers higher on the leaderboards then the real sales..


I did read it. Still shows the figures are utterly useless though. So BG+E has 125k of sales according to them (which keep in mind could be more than actual sales anyway). While ilomilo sold less than it yet they have it at 144k..... so in actuality they have ilomilo at least 20k overtracked. An error of at least 14%. 

Well that kinda makes the figures even out as a rough guide doesn't it? I mean bastion and Limbo are better examples. We know bastion sold more yet it is listed as 200k while Limbo is listed as 309k..... So basically Limbo is at the very least 109k overtracked. Or more than 33%. 

Or if we want to take it even deeper then we can use multiple games as comparison points. So BG+E is listed as 125k yet it sold less than case zero at 90k. However we also know that ilomilo sold less than BG+E so ilomilo is actually below 90k! Well over 50k overtracked. 

Or even better Uno is listed as 197k. Yet from Microsoft's official tables it sold less than BG+E. So knowing that BG+E sold less than Case Zero's 90k we know that Uno actually sold considerably less than 90k. Thus for 2011 its sales figures are overtracked by at least 107k, over 100% off. 

My point is that using leaderboards as an indication of sales is just insane. As you can see it gives errors of over 100%. You may as well just throw a dart at a list of numbers and see what it hits. 



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

Even if halving the number, Castle Crashers pulls some impressive numbers, awesome game.



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