Linkzmax said: Wow.. thinking about it further, if the survivor doesn't shoot mafia, then town pretty much has to go perfect in lynches to win. |
The game really wasn't about "punishing" town.
Each side had pros and cons.
Daniel was an unknown survivor simply to help town survive a bit longer in the case that the vig has a shot at the end.
Town had a watcher, a cop, and a semi investigative role (trisha), on top of a perma-doc on wonk, and a jailkeeper.
the trisha role would've just outed roles in a non-condemning way, for instance, calling vette just a roleblocker, mafia goon and godfather just mysterious sheep.
innocent cop still scans correctly 75% of the time. Cop can easily find the differences.
Town had a lot of ways to stay alive.
It started as 10 town vs 3 mafia vs 1 survivor.
mafia games should always be somewhat 3 town to every one mafia. So, town had one extra player, and the unknown survivor would ensure that he goes after mafia while at the same time giving town a last chance (even if the shot is already gone, it could've been saved).
So, basically two extra townies means that town needs to lose two members easily, hence sisters and princess. That makes the game even at a basic level. Sisters is a direct loss of a townie, while princess at the least gives the possibility for town to still use their powers, and get two investigations, two watches, two jailkeeps, 2 reports. So it's not just removing two townies, but doing so in a way that is still possibly beneficial, and even rounding off the offset missed day by giving town a vig.
Then town has the chance to "gain" a townie back by simply killing trucks. (which makes me wonder that if radish was scanned innocent, and is basically known to be a godfather, then why not kill the person who was actually scanned guilty whom is most likely some kind of vote blocker? It was simply bad logic that wonk never has a vote, rather than thinking that mafia is vote blocking him. The same situation could result from a vote-blocker blocking the same person over and over)
Further, the players with obvious roles, like hat, ff, baal, etc are more likely to be active or say things that might be questionable, so it should be understood that wonk SHOULD be quoting them. That would lead to him basically "letting down" only vanilla sheep, or at the least only letting down non-participators.
In best case scenario, town could've won by day 2, and a reasonable scenario, day 3-4.
The game was not about punishing town, but town certainly did punish themselves by going after players who are siblings, going after a princess, etc.
On top of that, players were allowed to pm-quote, yet those people in trouble didn't do so, and a sibling didn't even help out his other sibling. This was not punishment, this was simply not trying. A lot of not-trying on the town side, further evidenced by the lack of posting post day 2.
And you think town was in trouble? Read the mafia thread. They felt doomed the entire game. Even with the siblings and princess they were like "we were never going to win". So I'm sorry, but I wholeheartedly disagree that town was unfavored. Town had three investigative roles and two docs.