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Forums - Gaming - Are SONY the first gaming company to have 4 systems on the go at the same time?

disolitude said:
Year 1995 - Sega Saturn, Sega Genesis, Sega Game Gear, Sega CD, Sega 32X.

If its got its own game format and a separate AC adapter, its a standalone game system.


Correct me if I am wrong, but didn't the 32X and Sega CD both require a Genesis to connect to in order to use controllers?

To me, if something needs something else in order to function properly than how can it be considered "stand alone"?

 

By that mind set we should include Kinect, although I know this was tried in the past.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

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Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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Euphoria14 said:
disolitude said:
Year 1995 - Sega Saturn, Sega Genesis, Sega Game Gear, Sega CD, Sega 32X.

If its got its own game format and a separate AC adapter, its a standalone game system.


Correct me if I am wrong, but didn't the 32X and Sega CD both require a Genesis to connect to in order to use controllers?

To me, if something needs something else in order to function properly than how can it be considered "stand alone"?

Not being "standalone" really doesn't matter when it comes to companies making hardware and supporting systems with games.

Sega CD and 32X both had completely different hardware from the Genesis, completely different games that needed to be separatly programmed by devs, their own game formats.

If sega CD and 32X were not plugging in to the genesis, they would have worked the exact same way as they did as genesis adons so the fact they needed Genesis to work really doesn't take away from the fact they were separate eco systems that Sega needed to support.



disolitude said:
Euphoria14 said:
disolitude said:
Year 1995 - Sega Saturn, Sega Genesis, Sega Game Gear, Sega CD, Sega 32X.

If its got its own game format and a separate AC adapter, its a standalone game system.


Correct me if I am wrong, but didn't the 32X and Sega CD both require a Genesis to connect to in order to use controllers?

To me, if something needs something else in order to function properly than how can it be considered "stand alone"?

Not being "standalone" really doesn't matter when it comes to companies making hardware and supporting systems with games.

Sega CD and 32X both had completely different hardware from the Genesis, completely different games that needed to be separatly programmed by devs, their own game formats.

If sega CD and 32X were not plugging in to the genesis, they would have worked the exact same way as they did as genesis adons so the fact they needed Genesis to work really doesn't take away from the fact they were separate eco systems that Sega needed to support.

So they are add-on consoles.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Euphoria14 said:
disolitude said:
Euphoria14 said:
disolitude said:
Year 1995 - Sega Saturn, Sega Genesis, Sega Game Gear, Sega CD, Sega 32X.

If its got its own game format and a separate AC adapter, its a standalone game system.


Correct me if I am wrong, but didn't the 32X and Sega CD both require a Genesis to connect to in order to use controllers?

To me, if something needs something else in order to function properly than how can it be considered "stand alone"?

Not being "standalone" really doesn't matter when it comes to companies making hardware and supporting systems with games.

Sega CD and 32X both had completely different hardware from the Genesis, completely different games that needed to be separatly programmed by devs, their own game formats.

If sega CD and 32X were not plugging in to the genesis, they would have worked the exact same way as they did as genesis adons so the fact they needed Genesis to work really doesn't take away from the fact they were separate eco systems that Sega needed to support.

So they are add-on consoles.

Seems like you're not getting passed this "add-on" technicality.

The moment a console needs its own games and doesn't share games from other consoles its a separate game console from a support standpoint...



disolitude said:
Euphoria14 said:
disolitude said:
Euphoria14 said:
disolitude said:
Year 1995 - Sega Saturn, Sega Genesis, Sega Game Gear, Sega CD, Sega 32X.

If its got its own game format and a separate AC adapter, its a standalone game system.


Correct me if I am wrong, but didn't the 32X and Sega CD both require a Genesis to connect to in order to use controllers?

To me, if something needs something else in order to function properly than how can it be considered "stand alone"?

Not being "standalone" really doesn't matter when it comes to companies making hardware and supporting systems with games.

Sega CD and 32X both had completely different hardware from the Genesis, completely different games that needed to be separatly programmed by devs, their own game formats.

If sega CD and 32X were not plugging in to the genesis, they would have worked the exact same way as they did as genesis adons so the fact they needed Genesis to work really doesn't take away from the fact they were separate eco systems that Sega needed to support.

So they are add-on consoles.

Seems like you're not getting passed this "add-on" technicality.

The moment a console needs its own games and doesn't share games from other consoles its a separate game console from a support standpoint...

I know what your getting at and I completely understand, I had a Sega CD.

I'm just being a jerk.

 

 

Happy Holidays!



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

Around the Network
Euphoria14 said:
disolitude said:
Euphoria14 said:
disolitude said:
Euphoria14 said:
disolitude said:
Year 1995 - Sega Saturn, Sega Genesis, Sega Game Gear, Sega CD, Sega 32X.

If its got its own game format and a separate AC adapter, its a standalone game system.


Correct me if I am wrong, but didn't the 32X and Sega CD both require a Genesis to connect to in order to use controllers?

To me, if something needs something else in order to function properly than how can it be considered "stand alone"?

Not being "standalone" really doesn't matter when it comes to companies making hardware and supporting systems with games.

Sega CD and 32X both had completely different hardware from the Genesis, completely different games that needed to be separatly programmed by devs, their own game formats.

If sega CD and 32X were not plugging in to the genesis, they would have worked the exact same way as they did as genesis adons so the fact they needed Genesis to work really doesn't take away from the fact they were separate eco systems that Sega needed to support.

So they are add-on consoles.

Seems like you're not getting passed this "add-on" technicality.

The moment a console needs its own games and doesn't share games from other consoles its a separate game console from a support standpoint...

I know what your getting at and I completely understand, I had a Sega CD.

I'm just being a jerk.

 

 

Happy Holidays!


Why you... :)

Indeed, Merry Christmas!



I'd still consider Sega CD and 32X as add ons even if they used different formats. They still needed to be docked to the Genesis. Also, they would be listed in wikipedia under the the 5th generation if they weren't considered add ons. The successor to the Genesis is listed as the Saturn. Just two ways of thinking about it but I am going to stick with how it is listed.



Is Sony



sethnintendo said:

I'd still consider Sega CD and 32X as add ons even if they used different formats. They still needed to be docked to the Genesis. Also, they would be listed in wikipedia under the the 5th generation if they weren't considered add ons. The successor to the Genesis is listed as the Saturn. Just two ways of thinking about it but I am going to stick with how it is listed.

I don't see how you guys are getting stuck ont his "add-on" word.  Genesis, sega cd, and 32X are 3 full blown consoles that sega decided to bundle together in hopes that they would get people to buy all 3.

Gaming console is an ecosystem. Games available define that ecosystem.

If an "addon" has completely different games which are not found anywhere else, it has its own ecosystem and hence should be considered a console. This is why Nintendo DSi, XL, Sega Nomad...etc... aren't standalone consoles. They all just play other console games.

And they would be considered the 5th gen as Sega decided to support 3 different consoles the same generation...



Also, I just remembered, nintendo did this too in 2002 and 2006.

2002 - N64, Gameboy Color, Game boy Advance, Gamecube.
2006 - gamecube, Game boy Advance, DS, Wii