That console reveal was kind of terrible IMHO. Im not even close to fever level. I am curious to see how the tech will be used in games and how powerful the hardware actually is.
That console reveal was kind of terrible IMHO. Im not even close to fever level. I am curious to see how the tech will be used in games and how powerful the hardware actually is.
I don't know. Most people who will upgrade to Wii U, like me, will probably already have a second (or third) pair already. There'll probably be multiple sales on Wii remotes and Nunchuks near its launch anyway.
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| oniyide said: That console reveal was kind of terrible IMHO. Im not even close to fever level. I am curious to see how the tech will be used in games and how powerful the hardware actually is. |
Well I wouldn’t expect you to say anything positive but why was it “terrible”?
| R.I.P Mr Iwata :'( | ||
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Roma said:
Well I wouldn’t expect you to say anything positive but why was it “terrible”? |
For one they didnt show any actual games. Everything was a tech demo. Sure that Zelda looked great, but if thats not coming out anytime soon whats the point? THere wasnt that much info on it, we still dont know the actual specs. Third party support, showing footage of games running on ANOTHER competing company's machine and saying look at the support we are getting is crap. How about showing some ACTUAL games running on the machine. Vita did, hell 3DS did it.
oniyide said:
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What’s the point of showing of something that coming 5 years later? The point is to show how Zelda might look like on the system. Tech demos show how games could be played if you don’t see the points of these things well “what’s wrong with you”?
Some developers had games running on the system within 5 weeks like Darksiders 2 developer but Nintendo chose not to have it playable on the show floor. Why is that you ask? Well I don’t know, that’s just something Nintendo choose not to do.
The point with the conference was to show what and how the system can be used. And to assure the “hardcore” gamers that whatever the PS360 has today can be done on WiiU and a lot more.
If you as a company don’t yet know what the systems final specs are going to be then you don’t say until you know. Why promise something and give you less or say that the system can only do this and disappoint people for period of time and then say that it can do more? That’s bad marketing and will only hurt them in the end.
| R.I.P Mr Iwata :'( | ||
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Roma said:
What’s the point of showing of something that coming 5 years later? The point is to show how Zelda might look like on the system. Tech demos show how games could be played if you don’t see the points of these things well “what’s wrong with you”? Some developers had games running on the system within 5 weeks like Darksiders 2 developer but Nintendo chose not to have it playable on the show floor. Why is that you ask? Well I don’t know, that’s just something Nintendo choose not to do. The point with the conference was to show what and how the system can be used. And to assure the “hardcore” gamers that whatever the PS360 has today can be done on WiiU and a lot more. If you as a company don’t yet know what the systems final specs are going to be then you don’t say until you know. Why promise something and give you less or say that the system can only do this and disappoint people for period of time and then say that it can do more? That’s bad marketing and will only hurt them in the end. |
My point is NO actual games were shown. I dont really care that they showed how Zelda "might" look like, I want to see what actual games they are making in the pipeline. ANd as far as I saw, they have zilch. If you are impressed by a bunch of demos that wont even amount to actual games, then more power too you. You reveal, you better show games
Some developers, yeah sure. Why were they not there, it would have been a hell of alot better than showing stock footage of games running on other systems. Why would Ninty NOT show footage, it makes no sense. IMHO there probably wasnt anything too show. I'll believe it when I see it.
Not quite sure what PS360 have to do with Wii U, but it would be sad if it wasnt able to match consoles that came out years ago. Not sure why you're trying to turn it into a "hardcore" gamer thing
Then why show anything??? You're showing off what is essentially a product not even close to completion?? But you know what, the way they did it was better. Or they could have just waited for the next e3, but whatever.
oniyide said:
Some developers, yeah sure. Why were they not there, it would have been a hell of alot better than showing stock footage of games running on other systems. Why would Ninty NOT show footage, it makes no sense. IMHO there probably wasnt anything too show. I'll believe it when I see it. Not quite sure what PS360 have to do with Wii U, but it would be sad if it wasnt able to match consoles that came out years ago. Not sure why you're trying to turn it into a "hardcore" gamer thing Then why show anything??? You're showing off what is essentially a product not even close to completion?? But you know what, the way they did it was better. Or they could have just waited for the next e3, but whatever.
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Well duhh of course its not completed :P it still has a year before it comes out.
lol since when do people wait until a product is 100% complete before they show anything of it? Get real!
This is to show how the machine can be used both for uncreative developers and for the fans that can’t imagine how things would work without anybody telling them how things could work on it.
They didn’t have actual games to show but that doesn’t mean they shouldn’t show anything to build anticipation.
Showing that it can do games the PS360 (which will be native 1080p natively as confirmed by Nintendo mind you) is a good thing just for the sake of showing that the least it could do are these games.
Actual games will be shown in 2012 anyway so what difference does it make if they won’t come out until then anyway?
Games can’t be made from the ground up in a few weeks to do what the system can actually do. Seriously you need to look at things more realistically and not just what you want and think they should have done. Development kits hadn't even been out for that long before the unveiling of it.
| R.I.P Mr Iwata :'( | ||
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I think the specs on the Wii U are probably much closer to final production specs than some seem to think.
All evidence points to a modified AMD R700 based GPU, most likely an RV770 variant quite similar in performance to 2008's HD4850. CPU looks to be an IBM Power7 core based chip, most likely a quad core.
Currently, it's looking like final memory specs are the only major specs that haven't been specified by multiple reliable sources. Shared memory or dedicated VRAM/system RAM configuration? 768MB of shared memory seems to be the current number being speculated by various sources.
Based on that, you potentially have a console with an updated CPU similar to that in the Xbox 360 with an extra core, and additional 256 MB of shared memory and a GPU that should have anywhere from 50-100% more graphical processing power than the modified R520/R600 based GPU of the Xbox 360.
It goes without saying that how that translates into actual game performance depends on a list of factors although on raw specs alone, 1920x1080 native render resolutions with frame rates closer to 60fps than 30fps is a pretty fair estimate.
| oniyide said:
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They showed back in 1995 a Zelda demo for N64, and in 2000 another one for GameCube. It is like a tradition for Nintendo. And I'm only talking about the Zelda demo.
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oniyide said:
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I maintain that that was hilarious, because several people said that showreel looked sub PS3/360 level. A psychologist would have a field day with statements like that.

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