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Forums - Microsoft - Master Chief to look a bit different in Halo 4, Cortana in danger once again

NotStan said:
Lostplanet22 said:
arcane_chaos said:
A little off topic;(but thinking about halo brought this question back)
what ever happened to the Sniper Spartan in Halo: Reach? it seems(or looked) like he got off the planet.

OT: don't mind if Master Chief of Cortana looked a little, I just hope whatever the changes are to Halo 4 i hope they aren't too drastic, Halo is probably the only FPS that I actually care for the story


You mean Jun and their is no idea what happened to him and many other spartans...

Have you read the Fall of Reach -  novel? In the novel it depicts that all of the spartan teams bar one were deployed down onto the planet's surface, one team was send to retrieve something (Won't spoil it for you) but it had John in it - Master Chief, hence his appearance later on, but apparently everyone else on the planet have been lost - after all the planet was "glassed" shortly afterwards. Not sure if JUN had managed to escape or not - but apparently all ground teams perished.

With many other I mean ones like Linda and Kelly...



 

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riderz1337 said:

all you have seen is a trailer filled with CGI and random shit that wont even happen in the game and your already saying it will be the GOTY. what a moron

You see some random person on a forum speaking his opinion (which really isn't unreasonable nor any different then what most other people here do) and you have the audacity to call him a moron especially after your reply in this thread not more than 4 hours ago.

If you would have actually read the OP and the full interview in the link instead of your needless, pathetic attack on NobleTeam you would have seen that his comment is perfectly reasonable.

I can't wait until they find out which alt you are and permaban your ass.



kowenicki said:

The best bit of the interview was actually this...

 

We had to maintain that commitment to the sandbox nature of Halo gameplay - making sure we're empowering players to make choices in how they approach each problem instead of giving them only one solution. That was one of the things we held at the core of everything we did." So far, so familiar.

 

Those new sandbox battles will be deliberately like the ones fought in Halo, rather than the similar-yet-somehow-different firefights from Reach. "Halo's original campaign was kinda under-designed," says O'Connor. He means it as a compliment:

"You learn the sandbox at your own pace, and I kinda miss that. It's something I would like to see come back to the Halo universe. I sometimes feel that modern games are overdesigned - they funnel you into fights when really what you want to do is smell the roses. Halo used to let you do that. As it got more modern, it tended towards more defined encounters and experiences. Reach tries, I think successfully, to make you use all the elements of that sandbox in a very certain, rigorous, action-packed fashion."

 

The bolded part is music to my ears...

 


Yes yes yes. 

This is why Aniversary kicks the hell out of this gens FPS crowd.  

COD campaign especially 3 may as well play for you. 

Jeesus I hate COD fo how its destroyed FPS campaigns.