theprof00 said: I don't think you've addressed my point even once, Wonk. If a cop is forced to investigate someone, and that person is not mafia, what will the mafia most likely do? What will the doc most likely do? The obvious is that doc should protect that person, so we can protect a highly valuable confirmed role. That leaves mafia to go after someone who is NOT the investigation target, and has free reign over who to kill without worrying about the doc. Now, if the doc wants to play the WIFOM game with the mafia and protect someone in the town, that's the doc's decision. All I'm saying is that when I'm mafia, I like to go after people who are likely to be copped, because the more people that are cleared later on, the more difficult the game becomes. I would rather mafia not have a shot at this player. This is why I proposed discussion. I have no idea why you would vote for me over that. I submitted my thoughts, even played devil's advocate, and proposed discussion. The fact is, you are meta-gaming, which is a much better scum indication than most.
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There is no If the cop will always be forced to investigate. It will just be a matter of if we as a town discuss it so that we have more power or if we give it all to the scum.
If we decide in public who we want copped. We put the mafia and doc in WIFOM. If we don't the mafia would more likely have control over who get's investigated (so no chance of mafia) and can still go for the kill of the person ivestigated.
What you bring up makes it more about who we should have copped. Not if we should. We can decide as a town to have the person investigated that we want to be protected in the night. Or the person who we don't quite want to lynch. If mafia and the doc are more likly to go after ther person we pick then by all means lets make them.
Once again the discussion for that as well as the regular lynch discussion gives us an extra layer to try and fing scum since scum would not want to have themselves investigated.