As EDRAM got confirmed for Xbox One you could put its bandwidth 102GB/s into tables too.
As EDRAM got confirmed for Xbox One you could put its bandwidth 102GB/s into tables too.
anonim1979 said: As EDRAM got confirmed for Xbox One you could put its bandwidth 102GB/s into tables too. |
Thank you... not sure why I didn't add that before.
You can added that too.
"SoC up to about 100W"
http://www.engadget.com/2013/05/21/xbox-one-hardware-and-specs/
And 3GB for the OSs was confirmed too.
So, PS4 most powerful this gen.
I have mixed feelings about this. I love how Sony never fails to deliver in console power, but I worry for them in mass market pricing. There're only hope they will price the PS4 right.
So thank God this gen
PS4 >>>> Wii U
better than:
PS3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> hell >>>>>>>>>>>>>>>>>>>>>>>>>>> Wii
superchunk said: With WiiU finally being torn down and evidently hacked, the CPU is clear now. It is an enhanced Wii CPU. The clock is about twice as fast PER CORE and it has THREE cores vs Wii's ONE core. Along with that comes 3-times the cache. As compared to what is likely in the other next gen systems... clearly it will be below them by a significant amount. |
That is incorrect.
The Wii U CPU (Espresso) has 12 times as much L2 cache as the Wii CPU, (Broadway) or 4 times what a triple Broadway would have.
superchunk said:
It absolutely is and Sony absolutely will have the same DRM system in place as MS. Only difference is exactly as Sony already confirmed back in Feb/Mar, it will be based on the publishers decision whereas MS turned it on by default. |
Sony also let DRM always online up to publishers on PS3, it didn't become a major thing I remember only Capcom doing that with Final Fight. MS thing is by default like you said.
More...
"The reveal has also been big on buzzwords like "5 billion transistors" and "native 64-bit architecture" that don't really mean much without any context, but Wired's Gadget Lab has some more information for us: much like the PlayStation 4, the One uses a custom-designed APU from AMD (hence, 64-bit), and this APU apparently brings the CPU cores, the GPU, the memory, and the other necessary controller chips into a single 40nm SoC (hence the sky-high transistor count)."
Xbone will use a 40nm process (so high transistor count) insted the 28nm used by PS4.
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