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Forums - Gaming - Sony's Best Franchises Not Enough To Beat Nintendo

Your thread title and OP are inconsistent. I would go so far as to say your OP itself is inconsistent.

By your standards of 'beating' we would have to conclude that X360 pulverised the PS3 since Halo and Gears sold way more than any PS3 games.

Not really using the grey stuff are we.



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Roffle, Sony has always been dependent on 3rd parties, this isn't news. And Vita is going to need a lot more than Call of Duty.



Tag - "No trolling on my watch!"

Dr.Grass said:

Your thread title and OP are inconsistent. I would go so far as to say your OP itself is inconsistent.

By your standards of 'beating' we would have to conclude that X360 pulverised the PS3 since Halo and Gears sold way more than any PS3 games.

Not really using the grey stuff are we.

I didn't write this. Apparently you didn't notice the link at the top.



 

 

 

WipEout isn't the best example to use.... pretty sure it sold a lot more than the equivalent Nintendo game this generation.



Sony would have been smart to have its most successful franchise availible day one. Gran Turismo Vita, an updated version from the PS3 with new vehicles and new tracks. Not a new engine or such they could have put together a decent GT game in a year or so and it would have the potential to sell far greater then any of the other franchises. Not to mention Sony could have utalized the track pad on the back as a steering wheel making the Vita version unique and appealing to the PS3 fanbase.

But I agree Sony's first party software simply lacks the ability to deal a blow to Nintendo. Even during the PSOne days few Sony first party titles out performed Nintendo's titles by much. Despite having over a 100 million hardware units on the market Sony's software failed. I think if Vita is to succeed at challenging Nintendo , Sony needs the third party support Nintendo has lost. That means the western studios, but they also need to go on the offensive in Japan as well.

With Monster Hunter no longer exclusive Sony needs a big Japanese title that Nintendo doesn't have. If I were Sony though I would focus 70% on Europe where my brand is strongest. The remaining 20% Japan and 10% North America. Of course port all the titles across all regions but pour most of their resources into the market where they stand the best chance of winning!

Sony needs to work on defending and expanding its market share where it is strongest rather then evenly distributing its money or giving each region equal attention. Europe should be Sony's highest priority with Japan second and North America last. Maybe Sony should even consider outsourcing some of their work in North America to cut costs there. If I were Sony I would be putting every dime I had into securing Europe and keeping Nintendo at bay. Focus on the other regions once you dominate one!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

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Level1Death said:
Dr.Grass said:

Your thread title and OP are inconsistent. I would go so far as to say your OP itself is inconsistent.

By your standards of 'beating' we would have to conclude that X360 pulverised the PS3 since Halo and Gears sold way more than any PS3 games.

Not really using the grey stuff are we.

I didn't write this. Apparently you didn't notice the link at the top.


I'm sorry but what's the point of posting this UTTER CRAP on here and then saying ''Oh I didn't write this''.

That's really weak and pointless.

Did you even read that nonsense?



To be honest i don't think they should really make a bunch of first party games like Uncharted and Resistance etc... they have already killed off Resistance don't do the same with your other first party titles



This is not new to me......



Joelcool7 said:

Sony would have been smart to have its most successful franchise availible day one. Gran Turismo Vita, an updated version from the PS3 with new vehicles and new tracks. Not a new engine or such they could have put together a decent GT game in a year or so and it would have the potential to sell far greater then any of the other franchises. Not to mention Sony could have utalized the track pad on the back as a steering wheel making the Vita version unique and appealing to the PS3 fanbase.

But I agree Sony's first party software simply lacks the ability to deal a blow to Nintendo. Even during the PSOne days few Sony first party titles out performed Nintendo's titles by much. Despite having over a 100 million hardware units on the market Sony's software failed. I think if Vita is to succeed at challenging Nintendo , Sony needs the third party support Nintendo has lost. That means the western studios, but they also need to go on the offensive in Japan as well.

With Monster Hunter no longer exclusive Sony needs a big Japanese title that Nintendo doesn't have. If I were Sony though I would focus 70% on Europe where my brand is strongest. The remaining 20% Japan and 10% North America. Of course port all the titles across all regions but pour most of their resources into the market where they stand the best chance of winning!

Sony needs to work on defending and expanding its market share where it is strongest rather then evenly distributing its money or giving each region equal attention. Europe should be Sony's highest priority with Japan second and North America last. Maybe Sony should even consider outsourcing some of their work in North America to cut costs there. If I were Sony I would be putting every dime I had into securing Europe and keeping Nintendo at bay. Focus on the other regions once you dominate one!



I cringe every time you use an exclamation point.

that is all....

The success of 1st party games is main reason of Wii sales and this why I don't understand Nintendo's obsession for 3rd party support on Wii U, I mean Wii did very well without it so why is it *extremely* necessary? Nintendo only needs to manage well the development pipeline in order to avoid long periods without relevant 1st party games (like the period Wii faced this year until the release of Kirby's Return to Dream Land).