Story
Favorite aspect of RPGs? | |||
| Graphics | 0 | 0% | |
| Battle System | 19 | 28.36% | |
| Sidequests | 6 | 8.96% | |
| Story | 30 | 44.78% | |
| Music | 3 | 4.48% | |
| Characters | 9 | 13.43% | |
| Total: | 67 | ||
Character development
360 Games Now Playing: 360 Games unopened: Resonance of Fate Last 360 Game I Beat: Resident Evil 5
DS Games Now Playing: Dragon Quest VI DS Games unopened: Knights in the Nightmare, Etrian Odyssey III, Okamiden, Dragon Quest IX Last DS Game I beat: Radiant Historia
Wii Games Now Playing: Super Mario Galaxy 2, Arc Rise Fantasia Wii Games unopened Little King's Story, Sonic Colors, Silent Hill Shattered Memories Last Wii Game I beat: Sin & Punishment 2
Turn based RPG's with random battles are fine on handhelds but feel to slow on consoles.
I remember playing FF12 and then going back and playing FFX and I was like "AHHHH!"
The game had a great story to keep me entertained however unlike the current FF games.
Wagram said:
|
Black Women Are The Most Beautiful Women On The Planet.
"In video game terms, RPGs are games that involve a form of separate battles taking place with a specialized battle system and the use of a system that increases your power through a form of points.
Sure, what you say is the definition, but the connotation of RPGs is what they are in video games." - dtewi
To the people who value story above all else, would you play a RPG that has a great story, but has subpar gameplay?
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