I'm currently enjoying the F1 game but by the 7th I will be able to delve into RAGE, it looks good and it's metascore of 84% is certainly reasonable.
I got RAGE a day early, I got a bit frustrated with the controls but now I'm used to them it has been a fun experience so far.
I got it two days ago. Amazing experience. I have been reading a lot about this game and I think the best way to enjoy it is to take your time with it. I did and found it much more compelling than I thought at first. I am only in Wellspring, but I have only scratched the surface in there. I got hooked on the mini-games, especially Rage frenzy. They really did a good job with that idea. I enjoy the races very much. The weapons makes them intense. Imo, the graphics are the best I have seen so far. They are "crisp". Everything is alive (well, sort of) and the characters are very well fleshed-out. It does not take the place of Fallout 3 in my hearth, but I can only imagine how fallout 4 will look when it comes out.
Proud owner and supporter of the YAKUZA games!

| trasharmdsister12 said: The biggest disappoints for me so far are from a technical side. It's clear that Id has made compromises to hit their 60 FPS on console mark. The game looks superb at a distance but as you get near anything it becomes completely clear that the asset compression (required to fit the game's assets in a console's limited video memory) has completely destroyed any fine detail to be had in the environments. In addition to this the game experiences a good deal of LOD issues and texture streaming hiccups. Textures and assets pop in as you turn the camera and with the sped up control of a mouse, it's most noticeable on the PC. Worst of all, the game doesn't seem to be making full use of my hardware while having these problems. I'm fine with efficient code that doesn't need to make my machine cry in order to show good visuals, but when my machine isn't even flexing and shortcomings in the engine create such giant holes in the presentation, I'm not too pleased. Hopefully they release a high res texture pack for the PC version some time in the future and patch up these texture streaming issues. |
It's actually in order to fit the game into the limited disc space on the 360 DVDs. One of the advantages of virtual texturing is that it only requires a small amount of video memory. However, id's implementation uses unique textures for everything, and that results in a huge amount of texture data. I think it was 1 TB in size for the whole game, so they had to compress it to fit into about 20 GB. The compression isn't uniformly applied, that's why some stuff is very detailed while other stuff is very low resolution.
| trasharmdsister12 said: I beat the first half of the game after 10 hours of play. But I went back and loaded an old save file to make sure I had done everything. The only thing that I haven't done is Sally's mission... and I'm not sure it ever ends. Anyone know if it ever ends? Because since loading back I've spent about 2.5 hours just going around and killing bandit vehicles and it still hasn't ended... |
I'm only at the part where you have to get the Buggy Parts from the British Gang.
Hopefully I'll get to play this game one day -__-.
I have just finished it. Great game, really. But, the ending came too fast for me. I'll start another playthrough tomorrow and I will try to go over everything I missed. By the way, I clocked in at around 17 hours. Great length for an action game.
Proud owner and supporter of the YAKUZA games!

I'm currently in Dead City and I have to say that their is such an array of different methods in the game, id have impressed me because I didn't enjoy the start, it's one of those games that you need patience with and it's worth it.
Exteriors are extremely impressive, but some of the interiors are AMAZING. So much detail.