curl-6 said:
Slimebeast said: They mostly punished it for bugs. I hate when reviewers do that. A patch will fix most of the problems they listed. |
They should fix bugs BEFORE releasing it, not after. Patching is leading to devs becoming lazy with quality control.
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Sometimes it isn't really an option and it isn't a lot to ask for people nowadays to have an internet connection. I know, I know, not everyone has one, but when the vast majority of your audience does, you cater to them. It's a lot to ask to have an always on connection, not a lot to ask for a few meg patch.
If it's the difference between delaying a month and wasting A LOT of advertising money and pushing an already taxed team even harder or issuing a day one patch to a largely internet connectioned audience, I would do the patch.
And while Dead Island does sound like a buggier game than most, it's not like games were perfect before patches. I guarantee you that you plan play through most any NES, SNES, PS1, PS2 games and find anything from small bugs to game breaking bugs. It has nothing to do with becoming lazier with QA. Also, remember that games today are infintely more complex than they were even 10 years ago.