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Forums - Nintendo - Ninty shuns iphone - investors unhappy.

 

Ninty future?

Ninty knows best. 72 54.96%
 
Ninty, do something! 27 20.61%
 
Wait and see... 22 16.79%
 
See results 9 6.87%
 
Total:130
Mr Khan said:
SaviorX said:
Mr Khan said:
Some people have gotten closer to the mark. All Nintendo really needs is more capacity to do everything they want to do and need to do. If we can't get them to stop making GameCube-style games, the least they could do is build more in-house teams so that they could make more of everything. A major external acquisition wouldn't help, unless they picked up a company that really gelled with the Nintendo style; they need to get out there and build more teams and start poaching talent, so that they can just make more games across the board

Exactly.

 

Another thing is, actually promoting the games made by these teams. Sure, they bought Monolith in 2007, but how many Monolith games have made it to America?

Nintendo is on a giant slope downwards, and a major part of it is due to their 'xenophobia' of outside help; they want to do everything alone.

No, i'm saying they *can* do it alone, they just need to make themselves bigger. EAD Tokyo was a good start, and they're supposed to have a new R&D center coming up in Kyoto in the next two or three years. That's what they need to pursue aggressively: making it so that they can go it alone, simply by making their internal groups bigger

Outsourcing old titles generally hasn't worked in the past, except to Next Level Games, whom they should totally lock down, but StarFox hasn't fared too well being passed around like a joint...


I don't mean reaching out to 3rd parties either; when developing hardware, Iwata mentioned how it was not as productive for Nintendo to attempt the whole endeavor alone and wished to enlist a few more companies in the involvement of building hardware.

I do not think Nintendo *needs* 3rd parties either if they can support their console with enough software, but they cannot. Their first party releases are largely inconsistent and there have been too many periods where there is a software drought lasting longer than 6 months. Expansion is the only way to combat that.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

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Yeah, I think it's just a leedle bit early for Nintendo to up and go third party. Even porting old VC titles to other companies' platforms undermines Nintendo's own platforms.

Acquisitions might be a good idea, but Nintendo seems to be having a little trouble managing the studios they already own. If they buy something, they have to be able to easily integrate it into the rest of their business and they have to be able to leverage it to either fix a weakness or reinforce a strength, otherwise they're just wasting limited resources. More acquisitions go wrong than go right, so you have to be careful, and not simply toss your billions around.

It's easy for angry shareholders to scream "do something!", but sometimes the best thing to do is hold on to that money and wait for a good opportunity to arise.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

kitler53 said:

other than metroid other M being farmed to team ninja  where has nintendo reached out to third parties this gen?  they have the money to do it so why aren't they?

Just want to answer to this. Nintendo has worked on the following games with 3rd parties, only for Wii.

Excite Truck - Monster Games
Mario Party 8 - Hudson Soft
Mario Strikers Charged - Next Level Games
Donkey Kong Barrel Blast - Paon
Battalion Wars 2 - Kuju Entertainment
Mario & Sonic at the Olympic Games - Sega
Endless Ocean - Arika
Wario Land: The Shake Dimension - Good-Feel
Mario Super Sluggers - Namco Bandai
Fatal Frame IV: Mask of the Lunar Eclipse - Tecmo
Punch-Out!! - Next Level Games
Another Code: R – A Journey into Lost Memories - Cing
Mario & Sonic at the Olympic Winter Games - Sega
Excitebots: Trick Racing - Monster Games
Endless Ocean 2: Adventures of the Deep - Arika
Sin & Punishment: Star Successor - Treasure
Metroid: Other M - Team Ninja
FlingSmash - Artoon
Zangeki no Reginleiv - Sandlot
And-Kensaku - Shift
Mario Sports Mix - Square Enix
Wii Play: Motion - several have worked on this title: Arzest Corporation, Good-Feel, Prope, Vanpool, Mitchell Corporation, Chunsoft.
The Last Story - Mistwalker
Pandora's Tower - Ganbarion
Mystery Case Files: The Malgrave Incident - Big Fish Games and Sanzaru Games

Several WiiWare games I don't have the patience to list. And they have helped 3rd parties publish certain games, most notable Monster Hunter Tri and Samurai Warriors 3.

My concern is what Nintendo's first party developers have been doing.



Jay520 said:
richardhutnik said:
Jay520 said:
richardhutnik said:

So, end result is no here.  By the way, Nintendo DID let their IP go on another platform in the past.  Mario and Link ended up on another platform.  And I don't mean the PC game title either, although that is one.  I mean another one.   And those who know what that is, can know why I say what I am saying now.


What other console?

I am not going to say.  Let's just say the Link (Zelda) title in particular is so legendarily bad, that people who know of it, intentionally forget that it exists, and pretend it never came out.  

Was it a Sega console? Atari?

Google for it.  Check my last post on this, for a hit on what to google.  Trust me on it, once you see it, you wish you hadn't.  And I am not referring to Atari and Coleco getting Nintendo stuff (the Atari 8 bit computer versions of Donkey Kong and Donkey Kong Jr. are good).



I think that Nintendo should have their online game own store, such as the PlayStation Suite. Games like Mario for example could be quickly downloaded and sold at higher prices than most games found in app stores.

I think that tablets are going to begin seriously competing with portable game machines such as Vita and DS. Tablets arguably offer better value and are more 'cool' these days.

Sure, Nintendo could continue catering for the core and loyal Nintendo audience, but just how big is that audience? A substantial chunk of Wii sales were not from usual Nintendo customers, and I don't believe that their handhelds have ever faced such a real threat as tablet PC's will no doubt offer. The audience big enough to keep Nintendo ticking over and profiting, but I don't believe it's big enough to keep the company as valuable as it is today.

So, I don't see why Nintendo wouldn't sell its games using an online app store. If customers on other hardware like the Nintendo games that much, then surely they'll be even more likely to purchase some of Nintendo's own machines?



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ioi said:
Ail said:


Yep I don't see tablets as competing with portables either.

Smartphones on the other hand.........

The issue for portable is do you continue trying to build your own portable machines of which at best you will send 100 million if it is very successfull or do you tap the increasingly growing smartphone market which is already much bigger than the portable market and probably will be a 500 million phones market in a few years...

The only issue there is that noone has yet demonstrated how successfull one can be selling apps for lets say 20-30$ instead of the current 1$ price point....

If you can successfully sell a rich gaming app for lets say 20$ , then inevitably the portable market will die as it just can not compete with the size of the smart phone market....

I mean selling 20 million Nintendogs at 50$ or selling 100 millions at 20$ ? The choice isn't hard......


Problem is that it doesn't scale like that. You can sell 100m units of a $1 game but you won't be selling 100m units of a $20 game. Games sell hardware to some extent - people wanted Nintendogs so they got a DS to play the game. They are happy to pay $120 + $30 for a game they are interested in and assume they will buy a futher 3-4 games in the future. The smartphone model is different, a lot of people do just buy games on a whim and I really don't see as you'd have 100m people forking out $20 for any game on smartphones. The reason you get those kind of numbers with something like Angry Birds is due to the low price point - at that price it isn't a huge decision to buy the game.

As you rightly say though, there isn't much experience of this yet so it remains to be seen how successful apps can be at that kind of price point. Clearly as price goes up the number of consumers go down but until we see significant volumes of software being made available at ~$20 it is hard to say for sure...


One thing you could try too is to use the smartphone market as a marketing/advertising tool and release cheaper version of your games with much less functionalities on those smartphones and see if it helps at all boost the sales on your portables. In that case you could sell a cheap Nintendog demo for 1-2$ and see what effect it has.

Nintendo has enough resources to try those kind of experiments but in all cases putting your head in the sand and totally ignoring the smart phone market and saying it doesn't impact your sales  is not the rationnal way to handle it.......

Suddenly in the space of 5 years Nintendo went from being visionaries ( with the original Wii release) to reactionaries( there is no smart phone impact !)...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

Although buying a studio or studios may be a good way for Nintendo to diversify the offer to core gamers, like buying a studio who can produce the next Halo, Call of Duty or Uncharted, etc., i think Nintendo shouldn`t buy another studio that thinks and makes the kind of games Nintendo makes? Why? Well, 3 parties always complain that only Nintendo games sell on Nintendo consoles and that is somewhat true. It`s their games that do sell the console.
So, for core gamers, it`s best for Nintendo to buy someone who can help other 3rd parties penetrate their market.

If Nintendo decides to buy some casual developer it can use it either to produce the Brain Training kinda games for retail or use them to help make their own Nintendo app-store.
This would probably help Nintendo "sell" the Wii U controller-tablet idea to the casual crowd that plays on tablets ot just on their computers.

Nintendo`s money could be used in more than one way.



richardhutnik said:
Jay520 said:
richardhutnik said:
Jay520 said:
richardhutnik said:

So, end result is no here.  By the way, Nintendo DID let their IP go on another platform in the past.  Mario and Link ended up on another platform.  And I don't mean the PC game title either, although that is one.  I mean another one.   And those who know what that is, can know why I say what I am saying now.


What other console?

I am not going to say.  Let's just say the Link (Zelda) title in particular is so legendarily bad, that people who know of it, intentionally forget that it exists, and pretend it never came out.  

Was it a Sega console? Atari?

Google for it.  Check my last post on this, for a hit on what to google.  Trust me on it, once you see it, you wish you hadn't.  And I am not referring to Atari and Coleco getting Nintendo stuff (the Atari 8 bit computer versions of Donkey Kong and Donkey Kong Jr. are good).


Making him put some effort instead of just telling him!!!  I'll spill the beans..  It was the CD-i and the Nintendo games (Zelda, Mario) that were published on it were pure shit.  The Angry Video Game Nerd did a few episodes on these games.  It was pretty fun to see him play and talk shit about them.



"Following the Wii U’s unveiling, analysts at UBS AG and Bank of America Corp.’s Merrill Lynch wrote in notes to clients that they weren’t impressed by the next-generation console."

You know what I am not impressed by the way these companies handled their own finances. These shit companies would probably not even be in existence or be very limited if it were not for government bailouts. They can't even handle their own shit and investors look to them for "sound" financial advise...



ninty is not gonna sell out to apple without a fight...



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