drkohler said:
Wow.. logic is not your friend, is it? Considering the XBox360 appeared over a year before the PS3, it is pretty obvious the development cycles were at least running in parallel. More likely Sony cut off the multicores from the IBM design line (that ended in the 360) to make room for the SPUs.. |
Logic may not be my friend, yet you say "development cycles were at least running in parallel", so ideas used in the Cell development could also be used for the xbox360 chip.
Thank God you are so logical!
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.