Torillian said: If you don't take into account the changing standards then nearly every sequel would have to score higher than the last game and suddenly the 7-10 scale people seem to usually hate so much is not a 8-10 or 9-10 scale. Review scores have to be at least partially based on a comparison between the game you are reviewing and the overall environment/standards set by other games. LBP was more exceptional for it's time than LBP2 in many reviewers' eyes, and I can see why they'd think that even though I scored the second higher iirc.. |
I understand how changing standards would change a reviewers opinion, but I think it's a little rediculous. It seems that some sequels get scocred too heavily based on expectations and standards. I personally think it's a little unfair and misleading.
Games often get high scores when they bring something new and good to the table. LBP for example: before it's release, there wasn't a single game out on current-gen consoles like it so when it was out there, everyone was shocked and amazed, then it ended up getting high scores. LBP2 comes out and ends up improving just about every part of the game along with adding an insane amount of tools for map creation. What happens then? Though it's undoubtedly the better game, we've seen the concept already and the "wow" factor isn't there anymore. The result: it scores lower, even though it's a much better and improved game.
Does that sound right? Put yourself in the shoes of someone just browsing around for good games judging by metacritic scores. He sees LBP1 and LBP2. He's never played either but notices that LBP2 scored a little lower, even though it has MUCH more content and variety. What's he supposed to think? Chances are he might think that, for reasons he doesn't know of, LBP1 is probably the better game between the two.
What about Call of Duty? MW2 vs. BO. Between the two, BO has much more features, brought back zombie mode, removed the op vehicles that ruined some of WaW's maps, and has way less bugs/exploits/imbalances than MW2.....but MW2 scores higher? Makes no sense to me.
Sequels are getting lower scores even when they improve the previous games. What happens when you increase the score though? All the sudden, you have a barrage of games scoring 90+ and now you can't tell which games are good and which are bad because everything is rated high. This is a mistake that's happened because of reviewers being too generous. It's too late to try and fix the mistake now though because if they all decided they're gonna start being more harsh, were gonna have tons of years-old games that somehow have higher scores than newer and more recent improved games.
The rating system for video games is just stupidly broken beyond repair compared to ratings for films. Game reviewers nowadays for the most part arn't anymore "professional" than a frequent gamer in terms of judgding whether a game is good or bad. As or late, I've been ignoring game scores more than I used to, and I think I was a fool to listen to what most reviewers had to say in the first place.
The best way to judge a game before you buy is by actually reading reviews, instead of looking at scores. Even this is tedious though, mostly because some reviewers tend to use all this unnecessary language to talk about a game and end up making articles drag on longer than they should be. I especially hate it when we get games like Killzone 2/3 and you have to read through multiple paragraphs saying "GOOD GRAPHICS!" being repeated many times in several different ways.
In the long run, I think in short, it's safe to say that sequels are scored based on expectations, rather than overall quality and improvements.