In my opinion the shipped numbers should be the ones used. Much more accurate, and makes more sense to use them.
Initiating social expirement #928719281
In my opinion the shipped numbers should be the ones used. Much more accurate, and makes more sense to use them.
Initiating social expirement #928719281
As the sole voice of mankind, I say we can agree on sold numbers.
Apex of man out.

It's always noobs who get all pissy about things when they see a shipped number and think it's sold. So there's about as much point in trying to get agreement about next gen now as there is in trying to guess the tech specs and functionality of the next gen now.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix
I think we can agree that using either is fine. However, some need to realise that these numbers are not 100% or concrete. VGC, like NPD, uses estimates to achieve their numbers, and are usually adjusted to be more accurate when shipped data is released. So people shouldn't get so defensive when people question these numbers, nor should they call people who use shipped numbers fanboys.
Both figures are useful, I'm not really sure what the point of this thread is. It's usually pretty easy to tell the difference between something like Fallout 3 shipping 4.7 million day one, and when some game hits a couple million after a year. We don't really get reliable WW sell through numbers, so we pretty much have to rely on shipped numbers sometimes. Like the PS2. It is obviously selling somewhere since they keep shipping more, but it isn't Japan or the United States, so VGC numbers are way off.
osamanobama said:
you know, companies like MS, Nintendo, and Sony can NOT lie about their numbers they are 100% fact/correct |
They are correct as a "shipped" number is sold to a retailer. This is 100% correct.
Where it breaks from a black/white and right/wrong perspective is sell through of the shipped to the consumer at the point of sale. Some games ship and sell through from day 1. Others, the games sit on retailer shelves for months if not years.
The disagreement is that no 3rd party analyst (NPD, VGChartz, and others) has the tools to track every sell through and may never will due to the sheer number of retailers in the different markets, not enough insitutional capacity to create and sustain a cordial relationship to get sell through numbers from every possible retailer in any city in any country, and on.
As for the big 3 or any software developer not being able to lie, of course they are not because the current laws regarding financial disclosure only pertain to shipped to retailer, not sold through to the consumer. They are not lying per se under the law, but whether or not that "shipped" number accounts for 100% of every unit sold through to a consumer is not what is required under the law.