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Forums - Gaming - L.A. Noir Lens Of Truth Screenshot comparison

So much fighting by so little difference. Enjoy the game, it seems it's a great one.



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baalzone--- you obviously didn't read my first post on this thread. I did post my opininon first . What you quoted wa s my answer to huxalong question lol.  I never said the ps3 has better detail . When i was referring to ps3 having better than advantage than the 360 i was merely referring to technical advantages like faster loading and better framerate which seems to be the case . But then can't be fair though as the ps3 version requires a mandatory hard drive install and teh 360 one is optional therefore its logical that teh ps3 version would have better performance right. I mean if you install it on the 360 i am sure the performance would be equal. I guess will never find out as both df and lens of truth nver do those kind of comparison.  At end its best to wait for DF analysis as tehy are more professional then lens of truth and because opinion  is opinion and not fact.



baalzamon ---- come on you can't be serious right . Let me get this straight , you are saying that the street light on the right side is causing that shadow. Then answer this , why is that streetlight only causing  shadow on that one spot. It should be causing more more shadows than that. Do you even know how shadows work lol  



dane007 said:

makingmusic --- Really how does that work. A shadow from what as there is light source in the car to create shadows. If it was shadows then there will be shadows throught out the car.  If it was a shadow it shoudl mimic the shape of teh aircond. In that picture  its just one massive black shape hovering over the air cond. If its true then its the worst quality of shadows i seen.  Quality that bad  would only be found in the ps2 generation . even then some games had better shadows than that lol.  

http://en.wikipedia.org/wiki/Ambient_occlusion



baalzamon --- Lol just realised the car is far away from the streetlight. It only managed to produce a more square light source on the pavement therfore its impossible for it to produce the shadows in the car unless its has 1000watt bulb and its directly aiming at the car lol



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making music---- yeah but there is no light source in the car or within the vicinty of the car to cause that. i would understand if inside the car had light but as you can see from the pic hte car inside is dark indicating no light source. Furthermore the apparent streetlight to the right of the pic is tro far away from the car to even do that.



Tbh it doesn't look all that great on either. I was expecting more detail in the faces, it's time for a new gen. Anyway the ambience, story and scale of the city will more then make up for it. Finally a game where not every mission results in shooting waves of cannon fodder.



Pretty much equal as far as pure visuals go.

However the 360 version that i'm playing has a few hiccups with the frammrate which is semi annoying and i've heard the PS3 version doesn't so I guess the PS3 wins for best performance.



dane007 said:

making music---- yeah but there is no light source in the car or within the vicinty of the car to cause that. i would understand if inside the car had light but as you can see from the pic hte car inside is dark indicating no light source. Furthermore the apparent streetlight to the right of the pic is tro far away from the car to even do that.

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Just thought I'd mention that the game gets "laggy" at a couple points on ps3 version so far.  For graphics, they are pretty damned good,but there are flaws present.  The overall game is pretty awesome though



Money can't buy happiness. Just video games, which make me happy.