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Forums - Gaming - Graphics vs Aesthetics

Doobie_wop said:
MaxwellGT2000 said:

You sound like your trying to find a bias that doesn't exist in this discussion. I already mentioned why Killzone 2 looks the way it does, I also explained how colour doesn't automatically make a game aethetically pleasing. As you've mentioned, you haven't even played Killzone 3 and you just happen to come across the one chapter that follows that brown and gritty palette. It seems like I'm repeating myself, because I covered most of this in my previous posts. Had the person in the video mentioned Crysis, I would have made the same argument for Crysis, but he didn't, he mentioned Killzone.

Lulz no, you shouldn't assume something that isn't said and claim it as fact.  And you're avoiding the point I made cause you have a clear lean towards the game but don't want to admit it's got aesthetic issues unlike other titles.  I mean technically the original Killzone had higher graphics fidelity than 90% of other PS2 titles and people don't remember it for it's visuals simply because it did not have good aesthetics, while something that uses a similar palette, Metal Gear Solid 3, does use aesthetics well and will be one of the PS2 titles people remember fondly for it's visuals.  

That's why when this generation is over and we move onto bigger and better things with more intense graphics Killzone 2/3 will be left in the dust again, while people will remember stand out titles like Crysis.



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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