This Thread is kinda a tribute to my former self.
Back then, i felt much more drawn in into games, and i didnt care much for flaws, or realized that people lke you and me are those who made that games.
i still remember, when i was playing Ocarina of Time.
Remember when that giant Tree (Decu tree or how it was called, was 'Deku' over here in germany, didnt inform myself for the english words used) told you about the three Goddesses? When they did fly around in that infinite, darkened Sky? i wished sooo much for being able to move in there, to discover what lies behind those Clouds. Or when they told ya about the Golden Lands? I wanted to go there!.. or that stage where Link meets the elders he rescues from the temples? (That thing where water's flowing down into nothingness) i wanted to jump down there (As Link, of course lol) to see whats down there.
Same with most of the games. If a game offered a open world (like, dunno, almost any RPGs World Map) i couldnt wait to just go in any direction to find out what this world had in stock for me.
today, i call all the flaws i see, and everytime i run into a dead end (no matter how beatiful that place is desinged), i tell myself 'Well, the dev's didnt make anything behind that wall, its a dead end. stop wasting your time here. turn around'
and the most recent example would be castlevania.. lets put it that way;
ten years ago, it would have sounded like that: 'Aaaah, damn, i think i cant go there!'... today, its more like 'DAMN YOU stupid bitchass Camera, i jumped into sure death because this Game SUCKS! The Dev's are noobs! i wouldnt have died, when this game's camera wasnt total shit!'
.. yeah, pretty much this. ^^ how about you guys?