padib said:
That doesn't argue against what I said in any way. The PS2 was not saturated at 80 million, that's why it went on to sell 150 million (almost the double). The reason is, it had much more appeal than the Wii did. It captured a larger audience, and kept their audience interested. That's exactly the focus of the things I've been saying throughout the thread (not sure if you've been paying attention). And that's exactly what Cafe is and should be trying to copy. I'm really starting to feel like a broken record. |
My point is, if the Wii is already over-saturated at 80 million consoles. then it's well on the way towards death. I know the PS2 had more appeal than the Wii did (In large part because of constant streams of quality first party, third party, exclusive, non-exclusive games).
Where it gets interesting is that Project Cafe in many ways should reflect SNES or the Gamecube model without the appearance of being a copy-cat towards the HD competitors (MS, Sony). Nintendo needs to keep it's own style however with the power to run all the third party applications and have truly impressive immersive Nintendo only games as well as a robust online system.
padib said:
But I think that for some games it really enhanced those specific games. I really didn't enjoy certain games with their inclusion of motion controls, but true that's not enough to say it's gimmicky. Indeed all games including motion control would have to suck if one were to even attempt to demonstrate the claim. If one were to make the case, he would be making the case. If he's not to make the case, then let him make up his mind first. Otherwise, one could fairly assume that that person making the case half-assed didn't have a fully functional and operational brain (in any avenue). |
Sure that is enough to call it a gimmick. The intent of motion controls was to attract attention or increase appeal in the Nintendo product initially even if it didn't necessarily improve gameplay. It's first goal was to attract attention and increase appeal. The very definition of a gimmick. That's not an insult to Nintendo either.
padib said:
I don't find it ludicrous, despite what so many people say it doesn't make them right cause they're more saying it. The way these companies do business represent the character of the company itself. Trying to bring out the negative in your competition and making a habit of it does two things: 1) it leads to copy-catting rather than positive/creative thinking. 2) it leaks into those who follow the company, and spreads an attitude of negativism. That'll help you understand why Sony fanboys are often obtuse and competition-bashing. They'll do things like tag things they see in their competition, not because they see worth in their point of view, but because they don't want to see the competition succeed, and so they'll bring them down in whatever way they can. Now, if it's how the world works, why do we never hear it from Nintendo? Why do we rarely hear it from Microsoft? Why the buck do we only hear it from Sony? The last bashing statement I can remember from Iwata was when he said the Ipad looked like a glorified iPod touch. The worst of it, is that he was right! Anyway, this goes to show that people like to make their ideas gold, and any dissension is translated into stupidity or insanity. |
It's PR talk, this isn't reflective of anything other than spreading mis-information against their competitors. It happens on a daily basis at just about every company. I think fanboys of all shades and colors are obtuse, competition-bashing. Sony has their fanboys, as does Microsoft , as does Nintendo. You will run into all three types on this site alone.
We certainly hear it from Microsoft, (Possibly even more than Sony) .
If we don't hear it from Nintendo, it's because Nintendo has publicly come out and stated they aren't even in competition with Sony or Microsoft. They aren't trying to compete according to them. Which is why Nintendo consoles get a bad rap from some people. They haven't been trying to cater to the entire games market in years, just their own niche world. Which is why Project Cafe will almost assuredly fall short of what many of us hope it would be.









