ArnoldRimmer said:
I think a 4-6 weeks delay makes perfect sense for Microsoft. Not because of sales though! Thing is: Child of Eden is currently the most anticipated Kinect title. The first Kinect game that's not strictly casual, but attracts core gamers as well. The problem is: There will be a PS Move version as well, and although hardly anyone talks about that version, it will actually be superior. Remember that this is not a title developed for Kinect from the ground up - it was invented to be played with a controller; Kinect support was added later and in fact it uses Kinect pretty much only as a 2D pointer. PS Move can do this too, and is in fact much better at it. I'm not trashtalking Kinect, it's simply not a title where Kinect can shine. Futhermore, the PS3 version has 3D. So Microsoft probably realized that this could make Kinect appear in a bad light. Kinect is already in trouble - the Kinect hype lasted only 60 days, Kinect attach rates are very low and more and more people are complaining that there are just no good games for Kinect. With that in mind, imagine the 360 and PS3 version coming out at the same time, and every single review saying that the most anticipated Kinect title, the Kinect game people have been talking about since E3 2009, is actually much better on PS3 and PS Move... In such a situation, what would you do if you were Microsoft? First of all, you'd try to give the game developers every possible support to improve the 360 version. This support will for example probably lead to the 360 graphics being slightly better. But since the PS3 version will still be considered superior by most reviewers, they did a simple trick: Simply avoid the competetion by giving the developers money for timed exclusivity! With the PS Move version coming out several weeks later, reviews of Child of Eden will not compare the Kinect version to the PS Move version, because by the time of the review that version isn't out. |
Well, that is plausible. I hadn't thought about it from a pure Kinect/Move perspective. For me the title is filed under the 'optional' Kinect/Move bucket but if - which I haven't really followed - it has been pushed as a big Kinect title then I guess that could give MS enough reason to consider a timed exclusive.
I guess I'm not sure it would affect sales though, as I just don't think there could be that many 360/Kinect and PS3/Move owners having to make a choice. The bulk of sales will go with the current install base I think which is already set in stone.
But, from a pure marketing viewpoint maybe MS would want all the initial focus to be on the 360/Kinect version rather than split across both consoles.
Try to be reasonable... its easier than you think...








