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Forums - Sony - Rumor : Sony to acquire Quantic Dreams

Sweet, this could explain why Quantic stated they are sticking to PS3 exclusives for their next title.



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Rainbird said:
ChristianTheAtheist said:
Rainbird said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.

They're not free, they're locked to Sony, and no matter how much freedom they have within Sony, they are still forever locked to them. What if they want to create something new and exciting for another platform next generation?

Then they WILL create something new and exciting for Sony's platform next generation.

But they would do it because they had to. Basically, QD should have the creative freedom to choose whatever platform they want to develop for, as I believe that next generation will see very different consoles, where the big three try to differentiate themselves through interface rather than power. As QD have shown that they like to work with new interfaces and ways of interacting with a game, locking them down to Sony's platforms for all eternity is a bad idea in my opinion.

There's been a big discussion about it in the thread already if you want more details...


This is an incredibly smart move on Sony's part. QD isn't losing anything.



starcraft said:
ShinmenTakezo said:
starcraft said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.


I think that is naive.  Microsoft is clearly too dominearing in directing it's devs, but working for Sony is nothing like being an independent dev.  Sony only acquires you to fill a perceived current or future gap in their line-up, and that is the position you're then expected to occupy.


Wrong! If that were the case, why are release dates on sony games constantly changing? If what you're implying is true, when 1 game changes release dates, all the games slated to come after would be pushed back also. If that were the case we would have had LBP2 during the holiday season, GT5 would have been out years ago, Twisted metal would be out, we would be playing Last Gaurdian. Sony obviosly doesn't put much pressure on their developers to get games out in a certain time frame. Until you work for sony you have no ground to stand on with that comment. When's the last time you heard a dev complain about sony's treatment of them? You know what devs say about sony, in general they say they are great. Even when the dev is leaving. Unless you're a jackass named Cliffy B (a wholey owned subsidiary of MS). That doesn't make sony the best. They just know how to treat the people that make their hardware viable.

As a simple point of fact, I am correct.  Ultimately it is all relative.

Why would one game's release date shift automatically alter the timing of others?  As long as Sony secures a range of content by purchasing studios with generally specific focuses.  GT5 is the biggest game Sony has, period.  They need a certain feature-set and a certain level of quality and would wait for it.  Whilst I disagree with the level of pressure you imply Sony puts on devs, their applying ANY pressure makes my point entirely correct.

Wrong, and wrong again. You may think you are correct, yet you have 0 evidence of what you are insinuating.

You said sony aquires developers soley to fit gaps in their established line-up. That's why if one of sony's franchises is delayed, by your own statement, every other title must also be delayed.



@thismeinteil & Tridrakious

Regardless of what hardware the next generation brings, my point is that QD should be free to choose the platform they want to develop for, because they do a lot of exploration with how we interact with our games. Sony buying them might be a win for Sony, but it could be a loss for the industry as a whole, and I care a lot more about gaming as a whole than I do about Sony.

Right now they have deals with Sony to be exclusive because they feel the PS3 suits their needs really well, and Sony is a great publisher for them. They have all the benefits of being a first party developer without being locked to Sony's hardware. If a new platform comes along that is much more suited for their games in the next generation, it would be a huge loss to the industry if QD couldn't develop games for it in my opinion.



would make sense from Sony point of view given HR sales and generally favourable critical perception.  They gain a studio to focus on more innovative titles and can PR the kudos that comes with that.

For QD I see pros and cons.  Obvious Pro is financial support and coverage allowing them to more easily pursue their goals and the confirmed focus on one piece of HW would allow them to keep costs a little lower and get direct support from Sony tech teams.

The main con I see is that, with more innovative or niche titles, from a sales perspective you want to be able to cast the net wider.  An obvious example would be Alan Wake, which if it had released on PS3/PC as well would surely have more than doubled it's 360 total.

But... if QD are quired in theory that isn't so much of an issue anyway as they will be funded by Sony directly and their focus will be to produce great titles for the platform to increase the exclusive library base - much like say ND or GG.  Their sales targets will be based on one platform and in a sense other potential sales are irrelevant.

I guess if QD are aquired then the real potential losers are those gamers without a PS3 who might be interested in their titles, but that's always been a function of exclusives anyway.  Until I got a 360 I had to pass on Alan Wake, Reach, Lost Odyessey, etc.

As an aside, I do wonder though if sometimes developers who are bought do dream of having more freedom and selling more across multiple platforms?

But with QD, it's not as if they weren't fairly Sony focused anyway, and already making titles exclusive by choice like say Epic.



Try to be reasonable... its easier than you think...

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ShinmenTakezo said:
starcraft said:
ShinmenTakezo said:
starcraft said:
CGI-Quality said:
Rainbird said:

I don't hope it's true, Quantic Dream needs to be a free studio, although Sony are definitely a great place for them to be. If they must be purchased, Sony is the right one to do so, but it's not ideal.

With Sony, they are free, which is one of the main reasons devs like working with them so much. I think for the kind of company Sony is and the types of games Quantic produces, the acquisition would be quite ideal.


I think that is naive.  Microsoft is clearly too dominearing in directing it's devs, but working for Sony is nothing like being an independent dev.  Sony only acquires you to fill a perceived current or future gap in their line-up, and that is the position you're then expected to occupy.


Wrong! If that were the case, why are release dates on sony games constantly changing? If what you're implying is true, when 1 game changes release dates, all the games slated to come after would be pushed back also. If that were the case we would have had LBP2 during the holiday season, GT5 would have been out years ago, Twisted metal would be out, we would be playing Last Gaurdian. Sony obviosly doesn't put much pressure on their developers to get games out in a certain time frame. Until you work for sony you have no ground to stand on with that comment. When's the last time you heard a dev complain about sony's treatment of them? You know what devs say about sony, in general they say they are great. Even when the dev is leaving. Unless you're a jackass named Cliffy B (a wholey owned subsidiary of MS). That doesn't make sony the best. They just know how to treat the people that make their hardware viable.

As a simple point of fact, I am correct.  Ultimately it is all relative.

Why would one game's release date shift automatically alter the timing of others?  As long as Sony secures a range of content by purchasing studios with generally specific focuses.  GT5 is the biggest game Sony has, period.  They need a certain feature-set and a certain level of quality and would wait for it.  Whilst I disagree with the level of pressure you imply Sony puts on devs, their applying ANY pressure makes my point entirely correct.

Wrong, and wrong again. You may think you are correct, yet you have 0 evidence of what you are insinuating.

You said sony aquires developers soley to fit gaps in their established line-up. That's why if one of sony's franchises is delayed, by your own statement

You seem to believe Sony exists in a vacuum.  Remember when they had to alter game release schedules because of delays last year and their facilities only being able to produce so many games at once?  It was centered around GT5.

In any event when a game is delayed it doesn't make sense to go to the enormous expense of rearranging their entire line-up.  I don't know for a moment why you believe this would be the case.

Ultimately we're both insinuating, but my insinuation is backed up by definitional accuracy and common sense.  Sony is a company, a company that owns a plaftorm.  By definition it's goals are different to an independent and it's flexibility is lessened.   Unless of course it chose to abandon it's platforms.



starcraft - Playing Games = FUN, Talking about Games = SERIOUS

Rainbird said:

@thismeinteil & Tridrakious

Regardless of what hardware the next generation brings, my point is that QD should be free to choose the platform they want to develop for, because they do a lot of exploration with how we interact with our games. Sony buying them might be a win for Sony, but it could be a loss for the industry as a whole, and I care a lot more about gaming as a whole than I do about Sony.

Right now they have deals with Sony to be exclusive because they feel the PS3 suits their needs really well, and Sony is a great publisher for them. They have all the benefits of being a first party developer without being locked to Sony's hardware. If a new platform comes along that is much more suited for their games in the next generation, it would be a huge loss to the industry if QD couldn't develop games for it in my opinion.

They will be free to choose a platform.

PS2, PS3, PSP, PSN, NGP and/or PS4.



Tridrakious said:

They will be free to choose a platform.

PS2, PS3, PSP, PSN, NGP and/or PS4.

They are only free to choose from a small subset of the available platforms, which is exactly the problem I've been describing all along.



wasnt there the same rumor one year ago?



Rainbird said:
Tridrakious said:

They will be free to choose a platform.

PS2, PS3, PSP, PSN, NGP and/or PS4.

They are only free to choose from a small subset of the available platforms, which is exactly the problem I've been describing all along.


Oh well. It's what happens when a company gets bought, but Sony is the best company to be bought by when you are looking to be creative.