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Forums - Nintendo - 3DS Memory Spec Revealed!

Vectorferret said:
LordTheNightKnight said:
dahuman said:

After a thorough teardown of the 3DS and its components, Chipworks was able to figure out how much RAM the 3DS has. X-raying the chip in question, the Fujitsu MB82M8080-07L, led to a special model code being discovered inside the die. From the number Chipworks was able to conclude that the 3DS comes with 128 MB of RAM. The speed of the chip is claimed by Fujitsu to be 3.2 GB/s, which is about double that of DDR2′s capability.

Now, wouldn’t it be easier if Nintendo just mentioned that, without having to all X-ray on the thing? That’s Nintendo: making things difficult since Battletoads.

 

Source: http://www.crunchgear.com/2011/03/28/nintendo-3ds-chip-gets-taken-apart-memory-specs-found/

 

Not bad.


First of all, I know this is from the article, so I am responding to the author, not you. Second of all, the guy didn't do his research. Not only did Nintendo not make Battletoads, they have only been secretive about their specs since the DS.

http://en.wikipedia.org/wiki/Hyperbole


Hyperbole doesn't excuse getting your facts wrong.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:
Vectorferret said:
LordTheNightKnight said:
dahuman said:

After a thorough teardown of the 3DS and its components, Chipworks was able to figure out how much RAM the 3DS has. X-raying the chip in question, the Fujitsu MB82M8080-07L, led to a special model code being discovered inside the die. From the number Chipworks was able to conclude that the 3DS comes with 128 MB of RAM. The speed of the chip is claimed by Fujitsu to be 3.2 GB/s, which is about double that of DDR2′s capability.

Now, wouldn’t it be easier if Nintendo just mentioned that, without having to all X-ray on the thing? That’s Nintendo: making things difficult since Battletoads.

 

Source: http://www.crunchgear.com/2011/03/28/nintendo-3ds-chip-gets-taken-apart-memory-specs-found/

 

Not bad.


First of all, I know this is from the article, so I am responding to the author, not you. Second of all, the guy didn't do his research. Not only did Nintendo not make Battletoads, they have only been secretive about their specs since the DS.

http://en.wikipedia.org/wiki/Hyperbole


Hyperbole doesn't excuse getting your facts wrong.

I should have been clearer and less snarky with my post. At least how I read the article, the author was intentionally avoiding facts to make a joke, rather than to mislead (or due to lack of research).



3DS - 2277 - 6636 - 6675 WiiU - Vectorferret
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When you consider the amount and speed of memory that most systems with similar processing power have (XBox, Gamecube, Wii, PS2, and Dreamcast) this is actually very impressive ...



I wonder how good a device to surf the net the 3DS will be.  The DSi barely gets online, and goes a few pages, and then BLAM, it needs to clear memory.



So, that means 32MB RAM is what made it possible to switch out of game and do other things and can instantly jump back into the game?



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its been a while since i learned this stuff but doesnt regular ddr2 have a speed of about 3gb? im pretty sure that ddr3 can be between 6 and 15gb

either way the speed of the ram is pretty irrelevant as the player likely wont notice



Galaki said:

So, that means 32MB RAM is what made it possible to switch out of game and do other things and can instantly jump back into the game?


Like a computer switching back and forth. That sounds cool.



That is actually really impressive when you consider than the 3DS is a handheld and the RAM of the current gen home consoles.




cory.ok said:

its been a while since i learned this stuff but doesnt regular ddr2 have a speed of about 3gb? im pretty sure that ddr3 can be between 6 and 15gb

either way the speed of the ram is pretty irrelevant as the player likely wont notice


need more details on the memory that's in the 3DS as well,  DDR2 suffered from shittier latencies at that type of speeds, I don't know if the memory in the 3DS has that same issue or it being a more recent design, not to mention 3DS design(Nintendo design) most likely means that it doesn't have as many bottlenecks with the hardware and would have optimized performance with the memory.



Wow that's a giant step forward from the DSi's 16 mb and the DS and DS lites 4mb.  Now maybe I can surf the web without being told I'm running out of memory for 4/5ths of all the sites I go to. Can't wait till I can afford one.