| Dr.Grass said: I would rather see the sweat drops drip from Link's face when he's grappling through smoke filled lava dungeons while the fire in his eyes is reflected in his trusty blade. Mmmm, I can almost smell it. No, but seriously, I would be very disappointed in a weak Wii2 console. They have always competed in terms of raw processing power- the only exception was the Wii, and there was very good reason for that. |
We haven't had a great Zelda game for 13 years and from the most recent trailers, Skyward Sword is not an exception. Your description of Link in a dungeon reminded me of the lava dungeon in Twilight Princess, which was really impressive visually, but I can't remember anything I actually did in it. Let's worry about Link's sweat drops when the game actually becomes an action RPG again.
NES was based on ANCIENT technology. GB was two shades of green while other handhelds were color when it launched, let alone 8 or 9 years later. And DS and Wii did not compete over processing power, either. Remember Gunpei Yokoi. "Lateral thinking with withered technology." That's the basis of great game hardware design.
"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."
Satoru Iwata, Nintendo President. Only slightly paraphrased.








