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Forums - Sales - Amazon: 3DS pre-orders 71% higher than PS3′s

megaman79 said:

dany612 said:

Chibi.V.29 said:
dany612 said:

This is going to sell 150>  confirmed! Unlike the DS, the 3DS is starting huge.


Just saying its never wise to predict the life time sales of any consol :P 


What if we come back in 6 years and it has :O haha lol

Screencap this thread for historical purposes.

note - Hopefully this cat will calm the NGP trolls 6 years from now. Probably not.

N'aaaw so cute :') Im not a troll of either NGP or 3DS...yet >:D (and now i have to cladify that im jking or a admin will get over sensitive :P)



Yeah i know my spelling sucks but im dysgraphic so live with it :3    

---------------------------------------------------Bets--------------------------------------------------

Conegamer - I say that the PS3 will beat the DS next week in Japan  (for hardware sales) Forfeit is control over others avatar for 1 week.

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dany612 said:
naznatips said:
dany612 said:
Nintendogamer said:
dany612 said:

This is going to sell 150 confirmed! Unlike the DS, the 3DS is starting huge.


LOl DS isn't far off 150M as we speak!


Well I was trying to say that it will sell far more than 150M, and beat DS LTD. 

Some argue it won't reach DS level which I find absurd. 


I argue it won't reach DS level, and you'll hardly find a bigger fan of the DS anywhere than me. Of course it won't reach DS level. It's clear that the DS's expansion market (the people who bought it for Brain Age, etc.) has largely moved on to smartphones, and without that the DS never makes 100 million, much less 150 million. That audience also doesn't care about 3D... at all. 

What this leads to is the 3DS having a better core market audience, at least early on, but lacking a big chunk of those long-term sales. I think lifetime it makes around 100 million units sold, and is thus incredibly successful and profitable. It will also likely get incredible Japanese software support, maybe even better thant he original DS with how much the NGP seems to be ignoring the East. With a more core-focused audience it should also have a great attach ratio, unlike, say, the Wii. 

In a sense I actually want the mobile phone market to eat pie away from the 3DS because I want Nintendo to actually make a phone compatible version or system in the future. Though let's not compare oranges to lemons. The technology market is dynamic and yes anything can happen and any product can influence consumer buying decisions.

It all comes down to quality, innovation, and marketing. If Nintendo can consistently push quality games, the system will sell. It has great 3rd party support, the biggest for Nintendo in quite some time. 3D is one of the system's innovations and its highest selling point. If Nintendo can push this into marketing and as a great entertainment medium it will reach DS levels. Of course surpassing the DS is questionable. Of course smartphones are competition, but in the end it's all about being different. The 3DS brings an experience that one can not have on current phones. It will also have games with higher value.

Kinect is a great example of this. It has already sold nearly 10 million despite its 150 price tag. Consumers buy for quality and especially for fun when it comes to gaming. Avatar shows that the mass is interested in 3D. Many surveys have been conducted and it favors 3D. 


The DS was a perfect storm of innovation and fad (And don't take this as a bad thing. Every massive success in entertainment history has required this to some degree). It was a cool thing to carry around, and adults, even in the west, owned them and used them for simple blue ocean games and software. This is not true anymore, and yes, DS software sales have declined the last 2 years. The reason for this is the lack of expanded audience success. Core games are selling just as well, while there aren't very many recent successful casual games. This certainly is a sign of the audience migrating to new devices.

It doesn't come down to quality at all. Innovation, sure, marketing, sure, but quality is not a factor. You bring up Kinect yourself, which is a prime example of why quality is not a factor. And you need to understand that value is completely relative. Of the 140 million people who bought Angry Birds, many don't ever see the value in a $40 game, and they certainly don't have the market savvy to know the difference between a $40 brain training game and a $1 one. And while 3D certainly has some mass-market appeal, that's mostly for 3D movies. Even in 3D movies, it's more of a techy thing; most people still don't even really understand Blu-ray, much less 3D.

As for 3rd party support, it's got incredible Japanese support, but the DS always did too. Western support is jsut as abysmal as ever, with Epic refusing to touch the device, EA and Ubisoft cramming it with shovelware, and Activision and UK not even looking at it. While there's a slight chance this will change, we already saw with the Wii what happens when the Western 3rd parties make up their mind about something. Nothing will change it.



Considering the previous record holder... i'd think that would tell you how much you can trust Amazon's trends. 

I mean, that's like saying

"We've recoded more support for this candidate then any other presidential candiate before... including our all time leader John McCain!"

 

I mean, granted Amazon is usually Sony heavy, but still.... eh.



naznatips said:
dany612 said:
naznatips said:
dany612 said:
Nintendogamer said:
dany612 said:

This is going to sell 150 confirmed! Unlike the DS, the 3DS is starting huge.


LOl DS isn't far off 150M as we speak!


Well I was trying to say that it will sell far more than 150M, and beat DS LTD. 

Some argue it won't reach DS level which I find absurd. 


I argue it won't reach DS level, and you'll hardly find a bigger fan of the DS anywhere than me. Of course it won't reach DS level. It's clear that the DS's expansion market (the people who bought it for Brain Age, etc.) has largely moved on to smartphones, and without that the DS never makes 100 million, much less 150 million. That audience also doesn't care about 3D... at all. 

What this leads to is the 3DS having a better core market audience, at least early on, but lacking a big chunk of those long-term sales. I think lifetime it makes around 100 million units sold, and is thus incredibly successful and profitable. It will also likely get incredible Japanese software support, maybe even better thant he original DS with how much the NGP seems to be ignoring the East. With a more core-focused audience it should also have a great attach ratio, unlike, say, the Wii. 

In a sense I actually want the mobile phone market to eat pie away from the 3DS because I want Nintendo to actually make a phone compatible version or system in the future. Though let's not compare oranges to lemons. The technology market is dynamic and yes anything can happen and any product can influence consumer buying decisions.

It all comes down to quality, innovation, and marketing. If Nintendo can consistently push quality games, the system will sell. It has great 3rd party support, the biggest for Nintendo in quite some time. 3D is one of the system's innovations and its highest selling point. If Nintendo can push this into marketing and as a great entertainment medium it will reach DS levels. Of course surpassing the DS is questionable. Of course smartphones are competition, but in the end it's all about being different. The 3DS brings an experience that one can not have on current phones. It will also have games with higher value.

Kinect is a great example of this. It has already sold nearly 10 million despite its 150 price tag. Consumers buy for quality and especially for fun when it comes to gaming. Avatar shows that the mass is interested in 3D. Many surveys have been conducted and it favors 3D. 


The DS was a perfect storm of innovation and fad (And don't take this as a bad thing. Every massive success in entertainment history has required this to some degree). It was a cool thing to carry around, and adults, even in the west, owned them and used them for simple blue ocean games and software. This is not true anymore, and yes, DS software sales have declined the last 2 years. The reason for this is the lack of expanded audience success. Core games are selling just as well, while there aren't very many recent successful casual games. This certainly is a sign of the audience migrating to new devices.

It doesn't come down to quality at all. Innovation, sure, marketing, sure, but quality is not a factor. You bring up Kinect yourself, which is a prime example of why quality is not a factor. And you need to understand that value is completely relative. Of the 140 million people who bought Angry Birds, many don't ever see the value in a $40 game, and they certainly don't have the market savvy to know the difference between a $40 brain training game and a $1 one. And while 3D certainly has some mass-market appeal, that's mostly for 3D movies. Even in 3D movies, it's more of a techy thing; most people still don't even really understand Blu-ray, much less 3D.

As for 3rd party support, it's got incredible Japanese support, but the DS always did too. Western support is jsut as abysmal as ever, with Epic refusing to touch the device, EA and Ubisoft cramming it with shovelware, and Activision and UK not even looking at it. While there's a slight chance this will change, we already saw with the Wii what happens when the Western 3rd parties make up their mind about something. Nothing will change it.


True story.  My Aunt has owned 3 Nintendo DSes... and I've only ever seen her play frogger on them.  She used to keep asking me to get her through specific stages.