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Forums - Microsoft - So it has to be asked, should Bulletstorm have been a 360 exclusive?

 

So it has to be asked, should Bulletstorm have been a 360 exclusive?

For sure, Epic and 360 mi... 191 41.34%
 
No way, multi-plat is the way to go 164 35.50%
 
See results 107 23.16%
 
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^^^  so if Killzone3 numbers sucked, how do you explain the crappy 360 numbers, you think the little bit of people who bought it on PS3 would have bought it on 360??? and even if they did it still would have sold worst than KZ3. I have a question, even if it was exclusive where would these magic numbers come from??? You think people are not buying the game because its not an "exclusive"?? has anyone ever not bought a game because it was multiplatform??? the advertisment was 360 heavy anyway, just like a good chunk of multi



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Sure, it probably would have sold more if it was hyped like Gears of War was with being a Xbox exclusive.



19:44:34 Skeezer METAL GEAR ONLINE
19:44:36 Skeezer FAILURE
19:44:51 ABadClown You're right!
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19:45:01 Skeezer i meant
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19:45:08 Skeezer FAILURE*

I think the real question to ask is who is the marketing genius that decided that releasing the game the same week as KZ3 was such a great idea......



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

BenVTrigger said:
thismeintiel said:
BenVTrigger said:
Iveyboi said:

This is a good thread, but not the direction that us users have taken it. Even as a Sony fanboy I am going to have to say yes, that it should have been a 360 exclusive. This game appeals to 360 fans the same way Last Guardian, Demon's Souls, etc. appeals to the PS3 fan base. It could have been made better and recieved more hype.

I would not have been bitter not recieving it.



Thank you so much for actually understanding the thread! After the hundreds of comments, many of which didn't even refer to the actual topic of the thread and instead turned this somehow into a "Why did Buletstorm fail thread", I was really losing faith in the thread.  I completly agree this is one of those instances where being exclusive would have actually helped a game. It all just adds up and makes sense from a marketing point of view.  But most will ignore those points and instead just blame Killzone 3, which honestly is a joke.  KZ3 is an amazing game but only did 500k first week.  VERY far from monstorous sales it wasn't just KZ3 eating its sales.  Huge launches like Halo and Call of Duty do that kind of stuff, not a 500k launch.  Bulletstorm also didn't recieve the hype it could have had it been an exclusive game.

So let me get this straight.  Because he agrees with you, he understood the thread?  That's BS and you know it.  There is always room for others' opinions in a thread.  If not, then you shouldn't be making a thread that asks for people's opinions in the first place.  The reason people are even bringing up why Bulletstorm failed (so far) on the PS3 is you have to understand that point to understand their opinion of why it should stay multiplat.  You really just want people in here either agreeing with you or just saying it should be multiplat with no discussion?  How boring.

And the cold hard truth you don't seem to want to face is that had Killzone 3 not launched the same week, Bulletstorm would have done better.  Just like if Halo 4 had released on the 360 last week, Bulletstorm would have saw crappy sales, as well.  Also, maybe the sales of COD and Halo have blinded you, but a 500K opening is nothing to sneeze at.  Especially since most games won't see those sales in their first month.  And for quite a few, not in their lifetime.


Are you really trying to compare KZ3's launch with a Halo 4 launch? 

Again I repeat KZ3 only sold 500k copies first week.  That isn't even 1% of the HD twins user base.  Killzone 3 is FAR from the main or only reason that Bulletstorm had a weak 1st week of sales.  Sales on 360 werent even that impressive with only 300k first week.  I just think people have been blatantly not addressing any of the MANY counterarguments that support this game being a better business decision being an exclusive.  Every single counter argument so far has pretty much been "Cause KZ3 killed its sales.".  Which isn't true.  KZ3 didn't even launch on 360 I'm sure had Bulletstorm been exclusive it could've done at least 500k first week.  As much as people want to blame Killzone its not the only reason  at all Buletstorm failed to reach big numbers on either console.

That's not entirely correct even if KZ3 only sold 500k first week.

this is the kind of game that catters to a more limited player base and it was affected by KZ3.

 

Look at last year Prototype vs Infamous.

Prototype sold significanlty less units on the PS3 due to going head to head with Infamous and you can't really argue that the game was more designed for the Xbox360 than the PS3 audience...

Generally speaking it's a bad idea to go head to head against an exclusive in a similar genre as owners tend to buy more heavilly exclusive consoles games..

 

Basically for a multiplat game the release date was very poorly chosen.

In that regard if the publishers did not want to move that date, going exclusive probably would have been a better idea....



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

oniyide said:

^^^ yeah i see where aussiegecko was trying to go however i gotta agree with the other guys the $599 joke for the PS3 would have been waaaaay more significant. what if there was a Wii version??? what joke would be made for that???

That would be the joke



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BenVTrigger said:
Iveyboi said:

This is a good thread, but not the direction that us users have taken it. Even as a Sony fanboy I am going to have to say yes, that it should have been a 360 exclusive. This game appeals to 360 fans the same way Last Guardian, Demon's Souls, etc. appeals to the PS3 fan base. It could have been made better and recieved more hype.

I would not have been bitter not recieving it.



Thank you so much for actually understanding the thread! After the hundreds of comments, many of which didn't even refer to the actual topic of the thread and instead turned this somehow into a "Why did Buletstorm fail thread", I was really losing faith in the thread.  I completly agree this is one of those instances where being exclusive would have actually helped a game. It all just adds up and makes sense from a marketing point of view.  But most will ignore those points and instead just blame Killzone 3, which honestly is a joke.  KZ3 is an amazing game but only did 500k first week.  VERY far from monstorous sales it wasn't just KZ3 eating its sales.  Huge launches like Halo and Call of Duty do that kind of stuff, not a 500k launch.  Bulletstorm also didn't recieve the hype it could have had it been an exclusive game.

If Bulletstorm had sold 200,000 on the PS3 last week you wouldn't even had started this thread and it wouldn't have mattered a damn if it was multiplat or not.

But because it had a bad first week on PS3 suddenly you know everything.

If it makes a remarkable comeback and outsells the x360 version should they then have made it a PS3 exclusive?

And to say that K3 had nothing to do with it's sales is just dumb.

I had the choice between the two and I choose K3. From other sites I gather quite a few others did this too. How do you know 50% of those who bought K3 made that choice over Bulletstorm and would have bought bulletstorm otherwise?

But then I can see behind this thread.

 



BenVTrigger said:


Are you really trying to compare KZ3's launch with a Halo 4 launch? 

Again I repeat KZ3 only sold 500k copies first week.  That isn't even 1% of the HD twins user base.  Killzone 3 is FAR from the main or only reason that Bulletstorm had a weak 1st week of sales.  Sales on 360 werent even that impressive with only 300k first week.  I just think people have been blatantly not addressing any of the MANY counterarguments that support this game being a better business decision being an exclusive.  Every single counter argument so far has pretty much been "Cause KZ3 killed its sales.".  Which isn't true.  KZ3 didn't even launch on 360 I'm sure had Bulletstorm been exclusive it could've done at least 500k first week.  As much as people want to blame Killzone its not the only reason  at all Buletstorm failed to reach big numbers on either console.

Of course I'm not comparing KZ3's actual numbers to Halo's.  However, both would have the same affect, regardless of numbers, on an unproven IP in the SAME GENRE.  To even ignore this is either naive or biased thinking.  You also seem to be ignoring another HUGE point.  You're whole assumption is based on ONE week's sales.  Why not wait at least a month or 2 before you come to any kind of conclusion?



@yo john  ouch, that was funny



oniyide said:

@yo john  ouch, that was funny

I hope nobody took offence to that though cause it was meant purely as a joke :-S



oniyide said:

^^^  so if Killzone3 numbers sucked, how do you explain the crappy 360 numbers, you think the little bit of people who bought it on PS3 would have bought it on 360??? and even if they did it still would have sold worst than KZ3. I have a question, even if it was exclusive where would these magic numbers come from??? You think people are not buying the game because its not an "exclusive"?? has anyone ever not bought a game because it was multiplatform??? the advertisment was 360 heavy anyway, just like a good chunk of multi


Where did I ever say KZ3 numbers sucked?  I love that game and already have a max level Marksman Class, Max level Engineer class, and half way through max level Medic.  KZ3 did solid numbers and I was NEVER the person who turned this in a Bulletstorm vs KZ3 thread, the posters did.  No where in the OP did I even mention Killzone, mostly because I think that has very little to do with overall Bulletstorm numbers.  KZ3 obviously had an affect on the PS3 versions numbers but that has nothing to do with the 360 version which still only did a modest 300k.  Not to mention there's still plenty of other shooter fans who obviously didn't pick up either Killzone or Bulletstorm on the PS3.  Why is that?  At the end of the day some games really are better off being exclusives. 

You ask where the "magic numbers" would come from.  That should be obvious, it would come from MS massive marketing team which has done a fantastic job of promoting games this generation.  Outside of hardcore gaming fans on forums the public knows very little of Bulletstorm other than it "Turns people into violent rapists" accoring to Fox News.  With a big exclusive marketing budget behind it the common consumer could have become much more informed about the product. 

I swear some people are getting offended and taking a stance against the idea of it being exclusive due to them thinking this is an attack on the PS3.  The truth is I could care less about "TEH CONZOLEZ WAR" or whatever people like to argue about and I just simply think from a business and marketing postion the game was better served being exclusive to the 360.