^^^ yeah i see where aussiegecko was trying to go however i gotta agree with the other guys the $599 joke for the PS3 would have been waaaaay more significant. what if there was a Wii version??? what joke would be made for that???
So it has to be asked, should Bulletstorm have been a 360 exclusive? | |||
| For sure, Epic and 360 mi... | 191 | 41.34% | |
| No way, multi-plat is the way to go | 164 | 35.50% | |
| See results | 107 | 23.16% | |
| Total: | 462 | ||
^^^ yeah i see where aussiegecko was trying to go however i gotta agree with the other guys the $599 joke for the PS3 would have been waaaaay more significant. what if there was a Wii version??? what joke would be made for that???
| mantlepiecek said: Yeah I agree you were attacked unnecessarily. But $599 joke would have been a lot better lol. |
yeah I dunno how it would be put in though haha. Sad thing is its 599 in aus for the 320, also check the aussie dollar vs us dollar... we are getting screwed over here haha
| oniyide said: ^^^ yeah i see where aussiegecko was trying to go however i gotta agree with the other guys the $599 joke for the PS3 would have been waaaaay more significant. what if there was a Wii version??? what joke would be made for that??? |
thats a valid question, Wii... has almost made jokes of the entire competition. They have had no faults, the wiggle waggle actually sold it... maybe the wii fit?
^^^^ they could use the whole "kiddy' image, have the bulletstorm characters be all chibi, or better yet have them chibi and have them dancing/exercising
| oniyide said: ^^^^ they could use the whole "kiddy' image, have the bulletstorm characters be all chibi, or better yet have them chibi and have them dancing/exercising |
hahaha thats pretty funny "DANCE KILL" haha "Ballet Pole to the Groin kIll"
| Iveyboi said: This is a good thread, but not the direction that us users have taken it. Even as a Sony fanboy I am going to have to say yes, that it should have been a 360 exclusive. This game appeals to 360 fans the same way Last Guardian, Demon's Souls, etc. appeals to the PS3 fan base. It could have been made better and recieved more hype. I would not have been bitter not recieving it. |
Thank you so much for actually understanding the thread! After the hundreds of comments, many of which didn't even refer to the actual topic of the thread and instead turned this somehow into a "Why did Buletstorm fail thread", I was really losing faith in the thread. I completly agree this is one of those instances where being exclusive would have actually helped a game. It all just adds up and makes sense from a marketing point of view. But most will ignore those points and instead just blame Killzone 3, which honestly is a joke. KZ3 is an amazing game but only did 500k first week. VERY far from monstorous sales it wasn't just KZ3 eating its sales. Huge launches like Halo and Call of Duty do that kind of stuff, not a 500k launch. Bulletstorm also didn't recieve the hype it could have had it been an exclusive game.
BenVTrigger said:
|
So let me get this straight. Because he agrees with you, he understood the thread? That's BS and you know it. There is always room for others' opinions in a thread. If not, then you shouldn't be making a thread that asks for people's opinions in the first place. The reason people are even bringing up why Bulletstorm failed (so far) on the PS3 is you have to understand that point to understand their opinion of why it should stay multiplat. You really just want people in here either agreeing with you or just saying it should be multiplat with no discussion? How boring.
And the cold hard truth you don't seem to want to face is that had Killzone 3 not launched the same week, Bulletstorm would have done better. Just like if Halo 4 had released on the 360 last week, Bulletstorm would have saw crappy sales, as well. Also, maybe the sales of COD and Halo have blinded you, but a 500K opening is nothing to sneeze at. Especially since most games won't see those sales in their first month. And for quite a few, not in their lifetime.
BenVTrigger said:
|
Well, I did say if Microsoft was publishing it as an Xbox 360 exclusive it could have recieved much bigger marketing (not to mention Epic would be focusing on one platform, which saves development time and could improve the quality), if that's the point you were trying to make all along.
I answered the "what if" part. Then I said the "why" part.
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!
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thismeintiel said:
So let me get this straight. Because he agrees with you, he understood the thread? That's BS and you know it. There is always room for others' opinions in a thread. If not, then you shouldn't be making a thread that asks for people's opinions in the first place. The reason people are even bringing up why Bulletstorm failed (so far) on the PS3 is you have to understand that point to understand their opinion of why it should stay multiplat. You really just want people in here either agreeing with you or just saying it should be multiplat with no discussion? How boring. And the cold hard truth you don't seem to want to face is that had Killzone 3 not launched the same week, Bulletstorm would have done better. Just like if Halo 4 had released on the 360 last week, Bulletstorm would have saw crappy sales, as well. Also, maybe the sales of COD and Halo have blinded you, but a 500K opening is nothing to sneeze at. Especially since most games won't see those sales in their first month. And for quite a few, not in their lifetime. |
Are you really trying to compare KZ3's launch with a Halo 4 launch?
Again I repeat KZ3 only sold 500k copies first week. That isn't even 1% of the HD twins user base. Killzone 3 is FAR from the main or only reason that Bulletstorm had a weak 1st week of sales. Sales on 360 werent even that impressive with only 300k first week. I just think people have been blatantly not addressing any of the MANY counterarguments that support this game being a better business decision being an exclusive. Every single counter argument so far has pretty much been "Cause KZ3 killed its sales.". Which isn't true. KZ3 didn't even launch on 360 I'm sure had Bulletstorm been exclusive it could've done at least 500k first week. As much as people want to blame Killzone its not the only reason at all Buletstorm failed to reach big numbers on either console.