| System/Game | Mass Effect 2 | Alan Wake | Left 4 Dead 2 | God of War 3 | Total |
| PC | x | x | 2 | ||
| PS3 | x | x | 2 | ||
| Xbox 360 | x | x | x | 3 |
OR
| System/Exclusive | Mass Effect 2 | Alan Wake | Left 4 Dead 2 | God of War 3 | Total |
| PC | |||||
| PS3 | x | 1 | |||
| Xbox 360 | x | 1 |
Which is the right way to consider game libraries?
There's more than one way of looking at things but lately, it seems like people prefer to look at the 2nd way instead of the first when it comes to determining the quality of a game console's library. Is it better to include everything (Table "A") and take the worth of a particular device's library as a whole? Is it better to omit certain games and just look at 100% exclusives (Table "B")? I don't know anymore. Depending on how you look at things, the entire picture changes. Which is the best way?
--Keep in mind that this is just an example. I don't know what the picture would look like if we counted only retail games, included downloadable games, tossed a Wii out of a window, or imagined Kinect games as real games. I just want to know if we should count everything or give 100% exclusives more weight.









WHO IS JESUS REALLY?

