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Forums - Gaming - Fundamental differences and similarities between the 3DS and NGP

robzo100 said:

You missed something important.  The 3DS Developers who want to take advantage of the 3d capabilities will HAVE to exclude or LIMIT the gyroscopic and six axis motion sensing technologies so as to make sure the 3d effect works.

Developers for NGP will end up utilizing the motion sensing capabilities in a much deeper and relevant way because there will be no need to cater to a 3d effect.

That, I think, is going to be one of the game altering factors come this next portable generation.  And it's a shame since I think it's the only thing that makes me sad about the 3DS.


Developers have options. The ablility to turn of the 3D effect...



 

        

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Don't be fooled by the 3D effect of the 3DS, the graphics ain't a vast upgrade over Nintendo 64 graphics. Sure a bit more lighting here, a tad more shadows there, a few more pixels, and rounded edges is basically what the 3DS has done to update Ocarina of Time. Not impressive once you get past the "ooh its 3D" group rubber necking bunk.

Now the NGP, that thing can pump out some graphics. Then again, graphics alone never sold a system, yet pricing a system to cover the hardware that enables those graphics can break a system.



I'm still asking myself what is the point of this thread?



3DS Friend Code:   4596-9822-6909

Christian973 said:

I'm still asking myself what is the point of this thread?


slow news week?



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Robbie2010 said:
Immortal said:

Startling but flawed 3D technology? I'm sorry, but, to me, that comes off as more than a little biased, especially when you follow it up with the "beautiful OLED screen" for the NGP.

Also, I'm not sure if you did the same for NGP, but you left out a lot of 3DS's main features in the comparison.

It is flawed because it is not true 3D. 

http://www.nintendo3dsinfo.com/how-the-nintendo-3ds-parallax-effect-works-image/

But i agree the beautiful OLED screen was over the top and is subjective.

What's sad is that you actually believe that



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M.U.G.E.N said:
Christian973 said:

I'm still asking myself what is the point of this thread?


slow news week?


Hmmmm, fair enough.



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radishhead said:

You forgot to mention the AR, which is the thing that I'm most excited for on the 3DS :(


This can be done with NGP as well



dany612 said:
robzo100 said:

You missed something important.  The 3DS Developers who want to take advantage of the 3d capabilities will HAVE to exclude or LIMIT the gyroscopic and six axis motion sensing technologies so as to make sure the 3d effect works.

Developers for NGP will end up utilizing the motion sensing capabilities in a much deeper and relevant way because there will be no need to cater to a 3d effect.

That, I think, is going to be one of the game altering factors come this next portable generation.  And it's a shame since I think it's the only thing that makes me sad about the 3DS.


Developers have options. The ablility to turn of the 3D effect...


That's the problem though.  If the publishers are choosing* to develop for the 3DS over other platforms, it will be because of the 3d effect.  Because of that initial choice, they will not, in general, end up choosing to utilize the motion sensing capabilities as much as developers who develop for the NGP.

It's a shame because I really don't feel motion technology has been utilized in a spectacular fashion yet on the portable platforms.  It's almost like we are skipping a generation of technology that hasn't had time to shine... but it will have a greater chance to shine on the NGP.

Remember, Nintendo can not risk taking in developers who DON'T want to use the 3d aspects in full.  Because the customers of that 3d platform are expecting titles to utilize such technology when they made the 250 dollar risk in the first place.  My prediction stands:  We won't see the motion technologies shine on the 3ds very well...unless there is some genius outside-of-the-box idea to coherently combine the two.



dany612 said:
robzo100 said:

You missed something important.  The 3DS Developers who want to take advantage of the 3d capabilities will HAVE to exclude or LIMIT the gyroscopic and six axis motion sensing technologies so as to make sure the 3d effect works.

Developers for NGP will end up utilizing the motion sensing capabilities in a much deeper and relevant way because there will be no need to cater to a 3d effect.

That, I think, is going to be one of the game altering factors come this next portable generation.  And it's a shame since I think it's the only thing that makes me sad about the 3DS.


Developers have options. The ablility to turn of the 3D effect...


Then what's the point of the 3Ds? Why not just buy the DS or original PSP for that matter?



Degausser said:

 You said 3DS has the stuff to encouraging taking it with you and sharing stuff... but I think NGP has that too. Sony talked up something like that, about seeing what games people are playing around you and then being able to buy it straight away. I think the sharing content sort of stuff is coming just not been talked about much.

 I think initially both devices are aimed at very different audiences. NGP seems to be targeting the 360/PS3 type demographic, 26 year old average gamer who buys COD, GTA, AC. Whereas 3DS is aimed more at the Nintendo type audience and younger gamers, and I think it'll be a year or so before the consoles target markets really start to overlap.

 

"Nintendo" type audience and kids? Tell me you're kiddig. Nintendo has said in plenty of interviews that they are targetting the hardcore with the 3DS. The casuals will come aboard because of the 3D, but I doubt the csuals are Nintendo's prime target anymore. NINTENDO pushed games like Saints Row and Driver for the 3DS to prevent it from being a "kiddie" console.

Had they treated the 3DS like the DS and let devs make what they want, we would see a lot more shovelware confirmed, and less mature games.

 

Also, these artiles show what I'm talking about

http://www.1up.com/news/nintendo-pursuing-titles-saints-row

http://www.industrygamers.com/news/nintendo-really-wanted-saints-row-on-3ds-reveals-thq/

http://www.businessweek.com/magazine/content/10_45/b4202039131840.htm