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Forums - Nintendo - The Last Story--Its performance and its future

SpartenOmega117 said:

I really want to se what mistwalker can do with the PS3. I hope Sony buys them


Mistwalker isn't really a developing studio though. They're a design studio. They hire other developers/studios to make the games they design.  They oversee things I though I believe.



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NeoStar9 said:
SpartenOmega117 said:

I really want to se what mistwalker can do with the PS3. I hope Sony buys them


Mistwalker isn't really a developing studio though. They're a design studio. They hire other developers/studios to make the games they design.  They oversee things I though I believe.


ohhh! well i guess hire those guys and help sony make white knight chronicles better



Considering these JRPGS sales on the wii i wonder how Dragon Quest X will do. By now it must have been cancelled and moved to the 3DS. TLS on 3DS would have been a massive hit as a launch title but some decisions Nintendo makes baffle me sometimes.



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See!  It wasn't the 360's fault.  Blue Dragon opened bigger than this.  Japanese gamers don't want new IP's.  Why is so much focus put on them [edit: japanese consumers]???

Lost Odyssey's performance in the west should say more to publishers about bringing this out west.  I hope for you Wii RPG fans that they pay attention to that more than these numbers.



JTurner82 said:

However, there is an argument that I can make in TLS' favor.  Mistwaker's previous console RPGs, Blue Dragon and Lost Odyssey both had second weeks around the 10k range, totalling in at about 18k and 12k, respectively.  Drastic as TLS' second week sales are, they're still a bit higher than that, so with any luck it still may go on to be Mistwaker's best selling IP in Japan.  Of course, that is assuming if it can provide enough staying power, but given how new IPs perform in Japan these days, particularly new ones for the Wii, it is an iffy prospect at best.  (OTOH, it IS ahead of Xenoblade's second week by far--while that title didn't drop so drastically, it only made about 105k for its LTD.  TLS is above that.)

 

That's not a very good argument when you look at the user base of the two systems.  The Wii user base is almost 10 times that of the 360.  So that fact that TLS is only selling slight better than LO and Blue Dragon in absolutely numbers means the attach rate of TLS horrible compared to that of LO and Blue Dragon.  



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Darth Tigris said:

See!  It wasn't the 360's fault.  Blue Dragon opened bigger than this.  Japanese gamers don't want new IP's.  Why is so much focus put on them???

 

Because every studio wants to create that next great money-making franchise.  It's not that Japanese gamers don't want new IP's.  It's that Japanese developers haven't come out with any truly great new IP's lately.  Remember, all great game  franchises started out as new IP's at one point in time.  Final Fantasy, Dragon Quest, Pokemon, Monster Hunter, etc were all new IPs once.  So obviously it's not accurate that Japanese gamers don't like new IP's.  



Which really shows I think there is something else that is the problem and it's not the game. I hope Nintendo sees and understands what the problem is.



iam really sad jrpg are really dying out. i just started playing vesperia and that game is awesome . i really miss the psx days



jacks81x said:
Darth Tigris said:

See!  It wasn't the 360's fault.  Blue Dragon opened bigger than this.  Japanese gamers don't want new IP's.  Why is so much focus put on them???

 

Because every studio wants to create that next great money-making franchise.  It's not that Japanese gamers don't want new IP's.  It's that Japanese developers haven't come out with any truly great new IP's lately.  Remember, all great game  franchises started out as new IP's at one point in time.  Final Fantasy, Dragon Quest, Pokemon, Monster Hunter, etc were all new IPs once.  So obviously it's not accurate that Japanese gamers don't like new IP's.  

I just edited my statement to be more clear.  I was referring to why put so much focus on Japanese consumers, not new IP's.  New IP's are the future and lifeblood of the industry.

Sales trends show that Japanese gamers as a whole are driven by nostalgia for classic franchises far more than new IP's.  How many RPG's really sell other than DQ or FF?



NeoStar9 said:

Which really shows I think there is something else that is the problem and it's not the game. I hope Nintendo sees and understands what the problem is.


The problem is that TLS caters to the hardcore audience. The Wii is a casual console. TLS would have sold a million on the Gamecube. It's the type of audience the Wii caters too.



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