By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - how GG created the innovative move controls of kjillzone 3

osamanobama said:
MessiaH said:

I mentioned this in another KZ3 thread earlier but I tried using move controls on the open beta, but for some reason i just couldnt figure it out. i thought i would just jump in and play and that it would be very intuitive, but i found myself staring at the sky or my feet most of the time. i couldnt figure out what the appropriate dead zone should be and how sensitive the pointer should be as well. what killed me was it would take time to turn initially, but once i did start turning he would just make a sudden 180 degree turn. so yeah, i went back to dualshock controls after trying it out. but im guessing i just need to practice and reach that "i get it" point which i certainly did not get to last night.


make the vertical deadzone bigger


lol quoted for the truth, also turn down the sensitivity to around 10-20% (see which you like more), up your turning speed and you will own afetr much practice i gurantee!!