By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Killzone 3 Behind The Scenes (Controls)

00:05 -> 00:06
HEADBUTT YEAH!



Around the Network

WOW.

The animations look incredibly fluid and well done. And I'm glad they kept the weighted gun feel to an extent, I think thats one of the things they made KZ2 so different from other shooters.

Can't wait for this game.



Oh god! O_o We got from a slow KZ2 to a a bit less slow but more dynamic KZ3!!



CGI-Quality said:

The attention to detail this go around is truly incredible!

dito my friend. love everything i just heard.

now if only socom fans can get around the changes in socom 4.

can somebody tell me about the socom series?



CGI-Quality said:

The attention to detail this go around is truly incredible!


you liked the art dirctors hair to!



Around the Network

I had no big issues with K2 and thought it was awesome (once I got use to the gameplay). I feel that I am going like K3 even more.

Is it out this month or am I on a different planet?

 



I'm gonna be such a happy Tiwaz next month



May the adjustments be with you


I feel a disturbance in the sales

So much win ;D



Every video I watch pumps me up that much more, I was extremely worried that the weighted feel would be eradicated due to crybaby cod fanboys, but am relieved to hear that they "tweaked the hell out of it" which means that while it will be considerably less than kz2, there should still be some heft to those guns.  And I can confirm that the slide maneuver is badass, crysis 2 implements it very well and kz3 looks like it does as well, Im loving the fluidity in movement from action to action such as the slide to cover to vault over cover.  Man this cant come soon enough!



 PROUD MEMBER OF THE  PLAYSTATION 3 : RPG FAN CLUB

cant wait for demo to see how it feels