By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony Discussion - Activision may close PlayStation Network Black Ops servers

mantlepiecek said:
Baalzamon said:
4k1x3r said:

Am I the only one who think that he told that to the dude because he was pissed off of people whining, because they can't do anything to make the servers better (suposedly), so do they want to still play this way or they shut them down, and everyone will be very pissed off.

And by the way FFS guys, what kind of internet conection do you have, I never had any single problem with PSN, not a single lag, (I'm dlding at 1.8 to 2.2mo/s) and my PS3 is conected by wifi. I don't know seriously, something that went wrong somewhere. (ok, I had to open 4 ports that were adviced by several people but I will never understand how can people have lags). I have to find someone who has them to see what it is...

I was wondering the same thing about the internet connections.  We have 1mb internet that is wireless to a receiver on our house and then wireless to our PS3, and I rarely have problems.  You people really do need to get new internet or something, because the P2P servers are good in my opinion.  My only complaint is when I first got the game, it seemed like it would always lag for just a couple seconds immediately when the session started, but I haven't noticed that problem for quite some time now.

The connection speed hardly matters in games, what matters is the quality of the connection, or as some people call it: ping.

If you have a bad ping but a 40 mb connection, you will still lag. Which is why dedicated servers are so awesome because they have awesome connection and act as a host does in a P2P match, which means no more host advantage or severe location disadvantages. Also all major processing is done in the server itself, so it reduces the lag even more.

In the case of dedicated servers, the only way you can lag is because of your connection or some glitch. Or if the dedicated servers aren't that good.

Gotcha...so what's considered a good ping because I average probably 75ms.



Money can't buy happiness. Just video games, which make me happy.

Around the Network

I really hope they do it, i know of alot of friends obsessed with COD so for it to end would severly upset them which would make me laugh.



Baalzamon said:
mantlepiecek said:
Baalzamon said:
4k1x3r said:

Am I the only one who think that he told that to the dude because he was pissed off of people whining, because they can't do anything to make the servers better (suposedly), so do they want to still play this way or they shut them down, and everyone will be very pissed off.

And by the way FFS guys, what kind of internet conection do you have, I never had any single problem with PSN, not a single lag, (I'm dlding at 1.8 to 2.2mo/s) and my PS3 is conected by wifi. I don't know seriously, something that went wrong somewhere. (ok, I had to open 4 ports that were adviced by several people but I will never understand how can people have lags). I have to find someone who has them to see what it is...

I was wondering the same thing about the internet connections.  We have 1mb internet that is wireless to a receiver on our house and then wireless to our PS3, and I rarely have problems.  You people really do need to get new internet or something, because the P2P servers are good in my opinion.  My only complaint is when I first got the game, it seemed like it would always lag for just a couple seconds immediately when the session started, but I haven't noticed that problem for quite some time now.

The connection speed hardly matters in games, what matters is the quality of the connection, or as some people call it: ping.

If you have a bad ping but a 40 mb connection, you will still lag. Which is why dedicated servers are so awesome because they have awesome connection and act as a host does in a P2P match, which means no more host advantage or severe location disadvantages. Also all major processing is done in the server itself, so it reduces the lag even more.

In the case of dedicated servers, the only way you can lag is because of your connection or some glitch. Or if the dedicated servers aren't that good.

Gotcha...so what's considered a good ping because I average probably 75ms.


Under 200 ms. But some people manage to play with a little more lag as well, but its not comfortable.



Very bad news for Sony if this even has a hint of becoming reality. This would send a huge message of lack of confidence if a developer was willing to take this form of hit. The obvious winners here are the PC and 360 platforms who will see a marked increase in sales.

Will this force an early exit of the PS3 and a new model? Will this force PSN to a paid model to placate Activision? Will they be able to fix this issue?

Whatever happens the loss of the master keys seems impossible to reverse. If this truly is impossible to reverse then I can only see this getting worse for Sony. At this moment in time this sounds like a rant but add notch to the end of Free PSN as Activision are coming and they want more money.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.
4k1x3r said:

Am I the only one who think that he told that to the dude because he was pissed off of people whining, because they can't do anything to make the servers better (suposedly), so do they want to still play this way or they shut them down, and everyone will be very pissed off.

No, that would be my take on it. I do however see some posturing from Activision and I think they are using this as club.



W.L.B.B. Member, Portsmouth Branch.

(Welsh(Folk) Living Beyond Borders)

Winner of the 2010 VGC Holiday sales prediction thread with an Average 1.6% accuracy rating. I am indeed awesome.

Kinect as seen by PS3 owners ...if you can pick at it   ...post it ... Did I mention the 360 was black and Shinny? Keeping Sigs obscure since 2007, Passed by the Sig police 5July10.
Around the Network
mantlepiecek said:

The connection speed hardly matters in games, what matters is the quality of the connection, or as some people call it: ping.

If you have a bad ping but a 40 mb connection, you will still lag. Which is why dedicated servers are so awesome because they have awesome connection and act as a host does in a P2P match, which means no more host advantage or severe location disadvantages. Also all major processing is done in the server itself, so it reduces the lag even more.

In the case of dedicated servers, the only way you can lag is because of your connection or some glitch. Or if the dedicated servers aren't that good.

Killzone 2 and Resistance 2 were pretty much lag free.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

huaxiong90 said:
mantlepiecek said:

The connection speed hardly matters in games, what matters is the quality of the connection, or as some people call it: ping.

If you have a bad ping but a 40 mb connection, you will still lag. Which is why dedicated servers are so awesome because they have awesome connection and act as a host does in a P2P match, which means no more host advantage or severe location disadvantages. Also all major processing is done in the server itself, so it reduces the lag even more.

In the case of dedicated servers, the only way you can lag is because of your connection or some glitch. Or if the dedicated servers aren't that good.

Killzone 2 and Resistance 2 were pretty much lag free.

Maybe they had good dedicated servers. Resistance 2 definitely had good servers, I played it, it had zero lag, I was quite impressed actually.

Demon's Souls on the other hand....well, not that much.



mantlepiecek said:
Baalzamon said:
mantlepiecek said:
Baalzamon said:
4k1x3r said:

Am I the only one who think that he told that to the dude because he was pissed off of people whining, because they can't do anything to make the servers better (suposedly), so do they want to still play this way or they shut them down, and everyone will be very pissed off.

And by the way FFS guys, what kind of internet conection do you have, I never had any single problem with PSN, not a single lag, (I'm dlding at 1.8 to 2.2mo/s) and my PS3 is conected by wifi. I don't know seriously, something that went wrong somewhere. (ok, I had to open 4 ports that were adviced by several people but I will never understand how can people have lags). I have to find someone who has them to see what it is...

I was wondering the same thing about the internet connections.  We have 1mb internet that is wireless to a receiver on our house and then wireless to our PS3, and I rarely have problems.  You people really do need to get new internet or something, because the P2P servers are good in my opinion.  My only complaint is when I first got the game, it seemed like it would always lag for just a couple seconds immediately when the session started, but I haven't noticed that problem for quite some time now.

The connection speed hardly matters in games, what matters is the quality of the connection, or as some people call it: ping.

If you have a bad ping but a 40 mb connection, you will still lag. Which is why dedicated servers are so awesome because they have awesome connection and act as a host does in a P2P match, which means no more host advantage or severe location disadvantages. Also all major processing is done in the server itself, so it reduces the lag even more.

In the case of dedicated servers, the only way you can lag is because of your connection or some glitch. Or if the dedicated servers aren't that good.

Gotcha...so what's considered a good ping because I average probably 75ms.


Under 200 ms. But some people manage to play with a little more lag as well, but its not comfortable.

My ping is approx 35/40.



Just for the info, the ping never remains static. It is basically the measure of lag between your PC and another PC. The farther the PC you are trying to connect, the higher your ping. So if you are playing call of duty and person from japan is a host and you are in US, you will lag since your connection would suck at that much distance. If you are the host, then your ping is zero, and you experience a game that's as good as a LAN game.



Totally DO IT!!!

How awesome it would be if COD and Activision would go down together. Even if PS3 takes a hit, it'll be worth it!

Just imagine all the resources it would free up for the industry to fund projects that really care about innovation and originality.



My website: Precocious Ragamuffin