By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - For the fans: What PSP2 games do you want to see

(1) Persona game (not remake) (2) Tekken Tag game (3) Uncharted game (4) WipEout game (5) Ratchet game

(6) Call of Duty game (7) Supersonic Acrobatic Rocket-Powered Battle Cars game (8) Twisted Metal game

(9) Everybody's Golf game (10) Sony Mascots Kart Racing game!

I didn't add the inevitable to my list e.g. portable FIFA



Around the Network

Phantasy Star Portable 3, Yakuza Portable 2, some new action adventure IP, Monster Hunter Portable 4 and... hm... YEAH, AT LEAST 1 F***** RESIDENT EVIL GAME!!!!!!!!!!!!11111111



If PSP2 really wants to impress me, within the first year I'd like to see a turbographix emulator with CD support(Rondo of Blood playable)...but hey, Sega Genesis with Sega CD support will be fine as well.



I'm not sure why so many people would want portable versions of console games on their handhelds.

Not meaning to troll or flame in any way, but if you look objectively at such games, they're generally without exception inferior to their console counterparts. Wouldn't you want something that's better suited to the system and makes use of the handheld's unique features? Utilizing a handheld's strong points instead of trying real hard to be games that would ultimately be better and sell better on a home console? Also, such a direction makes much more sense, from a business standpoint. Just look at PSP vs DS for proof.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Jak or Uncharted sound good. Although I would like some new IP's to hit the PSP2.



Who's the best Pac, Nas, and Big. Just leave it to that.

PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E

Slaughterhouse Is The Sh*t  .... NOW ........ B_E_L_I_E_V_E

Around the Network
Cheebee said:

I'm not sure why so many people would want portable versions of console games on their handhelds.

Not meaning to troll or flame in any way, but if you look objectively at such games, they're generally without exception inferior to their console counterparts. Wouldn't you want something that's better suited to the system and makes use of the handheld's unique features? Utilizing a handheld's strong points instead of trying real hard to be games that would ultimately be better and sell better on a home console? Also, such a direction makes much more sense, from a business standpoint. Just look at PSP vs DS for proof.


 1. Outside of the DS touchscreen handhelds rarely have any unique features. And with the DS they are hardly ever utilized. 

2 The cheaper cost of handheld development allows for games to be made that wouldn't see the light of day on consoles. Megaman Legends 3 for instance. 

3. Sales wise the DS won but their game libraries are pretty much equal

 

Really handhelds have always had console like games on the go. Thats been their bread and butter. The only difference is they are usually a generation or two behind- GBA getting SNES style games for instance.  Its the pleasure of getting console games in a portable fashion as well as knowing that devs can afford to take bigger risks since the stakes are lower. 



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

Cheebee said:

I'm not sure why so many people would want portable versions of console games on their handhelds.

Not meaning to troll or flame in any way, but if you look objectively at such games, they're generally without exception inferior to their console counterparts. Wouldn't you want something that's better suited to the system and makes use of the handheld's unique features? Utilizing a handheld's strong points instead of trying real hard to be games that would ultimately be better and sell better on a home console? Also, such a direction makes much more sense, from a business standpoint. Just look at PSP vs DS for proof.


let's keep sales out of this thread. Not the purpose of it

second handheld games like Crisi Core, Ghost of Sparta, Birth By Sleep, Valkyria Chronicles ROCK on the Go. If you like smaller scale games there were always options for that as well on the PSP, some people either don't know of it or ignore that fact.

Again let's just stick to the topic at hand please. Don't want this to turn into another sony don't get it bla bla bla thread..we have more than enough of it already

So guys keep em coming, I'm seeing some interesting picks that I have forgotten myself. Persona FTW! btw any Naruto PSP fans around?

I sincerely hope they localize more anime psp games in the US....there are so many I want :( KENICHIIIIIIIIIIIIII



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

leatherhat said:


 1. Outside of the DS touchscreen handhelds rarely have any unique features. And with the DS they are hardly ever utilized. 

2 The cheaper cost of handheld development allows for games to be made that wouldn't see the light of day on consoles. Megaman Legends 3 for instance. 

3. Sales wise the DS won but their game libraries are pretty much equal

 

Really handhelds have always had console like games on the go. Thats been their bread and butter. The only difference is they are usually a generation or two behind- GBA getting SNES style games for instance.  Its the pleasure of getting console games in a portable fashion as well as knowing that devs can afford to take bigger risks since the stakes are lower. 

1. The smaller screen, battery life and portable nature by themselves are unique features, making handhelds by default suited to games supposed to be played in short bursts. That's one of the main reasons you see so many small minigames on products like the iPhone (but let's leave that one out of this). I'm not going to comment on you 'on the DS they're hardly ever utilized' remark, as everyone knows that's simpy not true.

2. True, but if you're going to make portable versions of console games, these cheaper costs are going to disappear. Especially if we're talking about powerful systems (like the PSP2's supposed to be). Unless you figure a PSP2 Ucharted is going to be cheap to develop.

3. You're just wrong there. Yes obviously their libraries share similarities, but just look at DS' biggest games vs PSP's. The numbers speak for themselves. Do you have any idea how much games like Brain Age, Nintendogs, New SMB or Animal Crossing have sold? Compare that to PSP's flagship titles. Not just the numbers, but the types of games, too.

But let's not make this into a DS versus PSP debate, I merely used the DS as an example, this thread's about PSP2.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

@MUGEN

I'm not a hater, and you'll possibly find this post annoying, but:

Agito is suppossed to be one of PSPs last big games and is built from the ground for PSP, wouldn't a port just be not as good and won't push PSP2 as much? Wouldn't a new full FF be better?



Cheebee said:
leatherhat said:


 1. Outside of the DS touchscreen handhelds rarely have any unique features. And with the DS they are hardly ever utilized. 

2 The cheaper cost of handheld development allows for games to be made that wouldn't see the light of day on consoles. Megaman Legends 3 for instance. 

3. Sales wise the DS won but their game libraries are pretty much equal

 

Really handhelds have always had console like games on the go. Thats been their bread and butter. The only difference is they are usually a generation or two behind- GBA getting SNES style games for instance.  Its the pleasure of getting console games in a portable fashion as well as knowing that devs can afford to take bigger risks since the stakes are lower. 

1. The smaller screen, battery life and portable nature by themselves are unique features, making handhelds by default suited to games supposed to be played in short bursts. That's one of the main reasons you see so many small minigames on products like the iPhone (but let's leave that one out of this). I'm not going to comment on you 'on the DS they're hardly ever utilized' remark, as everyone knows that's simpy not true.

2. True, but if you're going to make portable versions of console games, these cheaper costs are going to disappear. Especially if we're talking about powerful systems (like the PSP2's supposed to be). Unless you figure a PSP2 Ucharted is going to be cheap to develop.

3. You're just wrong there. Yes obviously their libraries share similarities, but just look at DS' biggest games vs PSP's. The numbers speak for themselves. Do you have any idea how much games like Brain Age, Nintendogs, New SMB or Animal Crossing have sold? Compare that to PSP's flagship titles. Not just the numbers, but the types of games, too.

But let's not make this into a DS versus PSP debate, I merely used the DS as an example, this thread's about PSP2.

Capcom said that they didn't expect 3ds development to be cost much more than ds development- same should hold true for psp2.

In terms of sales ds won- as everyone knows- but were talking quality here. 

So to stay on topic what games do you want to see on psp2?



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype